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ShootingStar
Maniac (V) Inmate

From: Kanada
Insane since: Mar 2002

posted posted 04-14-2002 01:33

Salut
Don't know if you had a chance to give rover a tryout.
If you have, check out this spot (realtime scaling, rotations..and awesome simulated reflections..albeit the angle is wrong)
http://xuriel.com/spots/test/great_hall.3dml

this just a prototype a very talented guy created, as a portal, doesn't seem to load
in NS -- works well in IE.

InI
Paranoid (IV) Mad Scientist

From: Somewhere over the rainbow
Insane since: Mar 2001

posted posted 04-14-2002 14:10

The poster has demanded we remove all his contributions, less he takes legal action.
We have done so.
Now Tyberius Prime expects him to start complaining that we removed his 'free speech' since this message will replace all of his posts, past and future.
Don't follow his example - seek real life help first.

ShootingStar
Maniac (V) Inmate

From: Kanada
Insane since: Mar 2002

posted posted 04-14-2002 16:24

Yes, i installed the gl4java but i had some problems with some of
the demos..they would lock up or not render...the one with the
landscape....rolling hills etc...worked fine although the frame
rate could not have been right...i need to tweak the installation.
thanks

InI
Paranoid (IV) Mad Scientist

From: Somewhere over the rainbow
Insane since: Mar 2001

posted posted 04-14-2002 18:58

The poster has demanded we remove all his contributions, less he takes legal action.
We have done so.
Now Tyberius Prime expects him to start complaining that we removed his 'free speech' since this message will replace all of his posts, past and future.
Don't follow his example - seek real life help first.

ShootingStar
Maniac (V) Inmate

From: Kanada
Insane since: Mar 2002

posted posted 04-14-2002 20:00

Bonjour Ini
Yes, it was specifically the Psikorp demos.
Thanks for the fps info. At one point i had a rate
of 8! even though i was moving thru the world very quickly.
on quake engines (alice for example) i can hit very high
rates at high resolutions (geforce 2 ddr 64 meg)

Some clarifications about 3dml. Unlike vrml, it is a very simple
markup language (not a modelling language). 3d objects are included
in separate files with .bset extensions (as in blocksets). the 3dml source
for a small sample could look like this:

code:
SPOT> 

<HEAD>
<TITLE NAME="Level 0 - Training Course - John John World" />
<BLOCKSET HREF="http://blocksets.flatland.com/flatsets/basic.bset"/>
<BLOCKSET HREF="http://blocksets.flatland.com/eidos/tombraider/tomb1.bset"/>
<MAP DIMENSIONS="(13,15,3)" />
<SKY TEXTURE = "@clouds.gif" BRIGHTNESS = "90%" />
<GROUND TEXTURE="@tomb1:greenwall.gif" />
<AMBIENT_LIGHT BRIGHTNESS="100%" />
<DEBUG />
</HEAD>
<BODY>

<CREATE SYMBOL="e" BLOCK="full">
<PART NAME="*" TEXTURE="../images/jjworld/hiero.gif" />
</CREATE>
<CREATE SYMBOL="x" BLOCK="spriterevolve">
<PARAM ALIGN="bottom"/>
<PART NAME="*" TEXTURE="../images/jjworld/art.gif" />
<EXIT HREF="JJWorld.3dml" TEXT="Click for current JJWorld."/>
</CREATE>

<LEVEL NUMBER="1">
aaaaaa.aaaaaa
#...e.d.e...#
#...e...e.E.#
#...e...e...#
#.C.e...e..D#
#.C.eFFFe...#
#.C.K...K...#
#.C.k...k...#
#.C.........#
#.C......####
#.CCC....#..#
#...C....f..#
#...C....#.x#
#...C....#..#
#############

</LEVEL>
<LEVEL NUMBER="2">
bbbbbbbbbbbbb
#...e...e...#
#...e...e...#
#...e...e...#
#...K...K...#
#...k.......#
#...........#
#...........#
#...........#
#........####
#........#..#
#........#..B
#........#..#
#........#..#
#############
</LEVEL>
<LEVEL NUMBER="3">
ccccccccccccc
#...hppph...#
#...h.p.h...#
#...k.p.k...#
#.....p.....#
#.....p.....#
#.....p.....#
#.....p.....#
#ppppppppppp#
#.....p..AAA#
#.....p..A..#
#.....p..A..#
#.....p..A..#
#.....p..A..#
#############
</LEVEL>


<ENTRANCE LOCATION="(2,14,1)" NAME="default" ANGLE="0" />

</BODY>

</SPOT>



is very similar to html (i.e. plain text) except that it can be zipped!
3dml supports sound (wav) and it used to support streaming video.

recently, a scripting language called simkin was added which gives the
advanced developer much more flexibility towards building interactive and
dynamic applications - this is where i think you would shine

typical source code for a complete world would like this:




InI
Paranoid (IV) Mad Scientist

From: Somewhere over the rainbow
Insane since: Mar 2001

posted posted 04-15-2002 04:56

The poster has demanded we remove all his contributions, less he takes legal action.
We have done so.
Now Tyberius Prime expects him to start complaining that we removed his 'free speech' since this message will replace all of his posts, past and future.
Don't follow his example - seek real life help first.

ShootingStar
Maniac (V) Inmate

From: Kanada
Insane since: Mar 2002

posted posted 04-15-2002 14:40

Salut Ini
There are 3 flavours of the 3dml player (Rover)
1) Standalone browser (IE)
2) IE ActiveX control
3) Netscape plugin

So you can use the standalone browser if you prefer.

bonne journée

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