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Creating Sudoku 3x3x3x3
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Actually, two things that I want to touch on. The first being row/col swaps and a social experiment. As it turns out, you can do row/col swaps on a playable sudoku grid and all of the relationships remain intact. I do find that absolutely fascinating. I can't find my little book right now, so here is a quick grap from some random sudoku site: [code] 7 5 . . . . 9 . . 6 . . . . 8 . 2 4 3 . 4 6 . . . 1 7 . 7 . 5 . . 1 . . 1 3 5 . . . 8 4 9 . . 9 . . 1 . 7 . 8 4 . . . 5 7 . 2 9 1 . 3 . . . . 8 . . 3 . . . . 9 1 [/code] If you were to do all of those row/col swaps and a value re-map, it would still be valid. As a matter of fact, the solution would pretty much follow the same path with regards to the relationships. I do think that this would make for an interesting social experiment. Like on Monday, Wednesday, and Friday, do the row/col swaps and value re-map, and then post it as a new puzzle. See how long before someone notices and says something. The other thing that I want to touch on is The Deadly Pattern. It sure is fun. That was all it took and I came up with a way to make sudoku grids that no one else has even come close to. One simple little pattern. However, TDP can be generalized. It really is far more versatile and exploitable than what I have presented here. Simple, goofy, and perhaps even elegant. To me, this is Shaking the Pillars of Heaven. Questions?
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