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[quote]As of now, the site is in its infancy[/quote] Arr, you should have said that in the first post. I was under the assumption that this was the "finished" product so to speak -- my bad. In regards to the "usability", I was referring to flash on a whole, which isn't as accessible as a well designed and coded XHTML/CSS website as many people disable flash in their browsers. Usability <-> Accessibility >> I need to stop mixing them up, again, my bad. Although, you comment about "Its not the normal predictable nav design." IMHO, works against usability. Pre established codes and conventions in this respect are generally followed with good reason, and if you decide to break them then you'll need something to tie it back together. I'm not saying you should keep your navigation system boring and static, but boring and static also means simple and usable. If you want something a little more dynamic, start with boring and static and work it from there. If you want to jumble up the nav options then perhaps animating the movement of each menu option to and from each page would be a better solution. Example: User clicks option > selected option animates off stage left > option for the currently viewed page animates on stage right > main page content transitions to the newly selected option. As for my interpretation of "interactive", having spent the past few years studying interactive media design, I tend to see basic HTML at the bottom of my list of interactive mediums/technologies. Indeed, "web" is a more suitable word that can encapsulate all the same concepts as "interactive". Weather or not you should scrap this and re-design in XHTML/CSS is debatable. Portfolio sites lend themselves quite well to technologies like flash. On the other hand, given that the average user will have encountered a flash site by a seasoned flash designer by now (be it a movie website or some such) then it's probably not the best idea until your skills in this area mature. As of now, I'd actually suggest a hybrid HTML/Flash site. This way you can provide an accessible base of XHTML/CSS to present your work whilst focusing your flash skills on specific things like the navigation elements (which fall back to XHTML if the user doesn't support flash, or not, given it's a portfolio you can get away with stipulating technology requirements) or perhaps even have a section on your website where you publish your flash design experiments. After you've got a good handle on flash then you can go about designing a whole website with it. Then again, jumping in head first might pay off as a faster route to learning flash but in the meantime I'd suspect that for the majority your site won't have the same face value as a well designed XHTML/CSS one would. DL: My comment about "it couldn't be done with HTML/CSS" isn't necessarily about understanding those technologies enough, more so about not using the right tool for the job. Even in the hands of a flash master such technologies would be wasted on a site where the only major goals are to deliver static text and images.
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