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Tell-target..... simple actionscript....
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Okay - I confess I read this early this morning ant the concepts just swam in fron of my eyes. Let's try it again this evening and see if it's bette. I'm learning ActionScript for the first time with Flash 5, so the slash syntax and tell target function, which have been depreciated in Flash 5, is a little bit foreign. And your explaination, while sounding like it should be entirely coherent, somehow isn't for me. If I'm reading this correctly: you have a movie clip containing all the buttons; and you have a movie clip with all the animated content; and you have both movie clips on the same layer of the main timeline. Right? So, the first thought I had - if you have the same code in each button, how does the button code get told which animation clip to play? If the button code essentially says "Go play it", but doesn't specify what "it" is, that could be a problem. It sems to me that somehow the problem is happening when a new button fires before the previous animation has finished. I'm wondering if lumping everything onto one layer together is wise. Maybe try this: put each button and it's related animation into separate movie clips, and then put each of those self-contained units into individual layers on the main time line. Maybe that way the actionscript for each button will be more isolated from the other buttons and animations. Wish I could come up with something more difinitive, but that's all I can think of at the moment. (BTW - should have said this from the start - that's a neat movie there! I hadn't realized html was enabled in this forum, and that Flash movies could be embedded. Cool!)
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