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What's the code in frame 12 of layer 1? Is it a gotoAndPlay(1) typof of thing? Yep, that's going to screw up layer 2's animation, right? So I *think* what the two previous respondents meant to say was: make each planet a modular, self-contained movie clip that has their own timeline animation looping for the length of their orbital period. Then bring each planet movie clip into the main timeline on the frist frame of each layer and let 'em rip. They have their own independant instructions, so you don't need to loop the main timeline - each planet has it's own loop. Make any sense at all? [img]http://people.ne.mediaone.net/s-nelson/sigs/darksteve.gif[/img]
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