Topic: Flash basics for a pre-beginner (Page 1 of 1) |
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Bipolar (III) Inmate From: |
posted 05-10-2002 16:54
I use authorware all the time in my current job...just got a huge new assignment and think this may be a good time to get and learn flash. I would like to create some short, cheesy, 2-D animated scenes to insert into my authorware training. |
Paranoid (IV) Mad Scientist From: Houston, TX, USA |
posted 05-10-2002 18:32
ok, let's see... |
Nervous Wreck (II) Inmate From: This planet |
posted 05-11-2002 02:21
I agree with all FIG say, I would only add that even simple animation with flash require some practice. To download a trial version of swish could help to add nice effects in a flash movie. |
Maniac (V) Inmate From: Boston, MA, USA |
posted 05-11-2002 02:49
That was a superb analysis Fig gave. ActionScript is crucial for interactivity. It's also the only thing I find *fun* about Flash (but I do find it so very fun!!). But it's not a requirement for animation. |
Bipolar (III) Inmate From: |
posted 05-13-2002 15:30
Thank you for the prompt responses. I'm kinda busy here lately, but I hope to download a trial of flash today and give it a few days work before I go buy the real thing. I have a feeling flash is going to do just what I want, but had to ask before going and spending that precious time and money. |
Paranoid (IV) Mad Scientist From: Houston, TX, USA |
posted 05-13-2002 22:14
shape tweening is honestly something i've found to be very "iffy" in my experience and are done with purely vector objects. however, what you're describing isn't a shape tween but a motion tween, you set a key frame and set another keyframe a few frames later and flash will interpret the motion inbetween. technically this is frame-by-frame animation, you just have a computer figuring out the tweens for you rather than a jr animator doing them so yes, you can still export as png's and you'll turn those images into symbols and animate them in flash using keyframes and motion tweening. |