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Real-Time Motion Capturing & Other Wacky Inputs
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probably a bit out of range of what you'd be able to do but interesting as far as inspiration, check out the jurassic park dvd (the original) and its bonus content. stan winston created something they called the DID (dinosaur input device) for their stop motion animators to use. the idea was that they could pose this dinosaur like skeleton like they'd done with traditional stop-motion armatures then capture the poses for use with the computer animated dinosaurs. also check out the fellowship of the ring dvd bonus content (4-disc set), there's a cool feature in there on how they roughed out a 3d model of the set for the big fight scene in moria (with the cave troll), then applied the motion captured movements to the different digital characters in the scene and created a "virtual" camera for peter jackson to run around with that let him actually block out the scene, killer stuff. as far as products, take a look at motionbuilder from [url=http://www.kaydara.com/]kaydara[/url]. i know MB 4 (current version) has the ability to work with motion capture data and their personal edition of the software is between cheap and free, might be something to check out. i realize this is all more digital as opposed to the video idea you're working with, might give you some better direction or inspiration tho. keep us updated, this sounds really cool... :) chris [img]http://www.notdecaf.com/misc/newsig.jpg[/img] [url=http://www.tangentoriented.com/kairos/]KAIROSinteractive[/url]
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