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"I want to be able to create almost all of this using external ActionScripts, mainly so that I can use JEdit instead of Flash's less-capable built-in editor" 2 thoughts on that: Positive: I've heard good things about JEdit, but the REAL reason to write external .as files, especially when you start getting big classes, is how easy it makes it to use them in different projects. I keep going back to Penner's motion classes. You invest time in writing a big, flexible class like that, you want to be able to use it more than once! External files make that a snap. And, as Dracusis points out, Flash MX 2004 is going to enforce that discipline on you. Negative: it may be more capable, but you do lose the advantage of Flash's syntax checking and code hinting. I LOVE both of those features!
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