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Dynamic Multimedia applications with Macromedia Director
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I am curious as to what the result will look like: without interpolation, there will be a huge quality loss imho, unlike Flash (vectors) or web pages using stylesheets (maths driven too). I once did a small lingo/lingo 3d project, and ran into the same problem: rescaling the stage would have resulted in all of the bitmaps I was using to look crappy, or misplaced. Unless some post proc filter is run, like bilinear or bicubic interpolation, that particular presentation still would look crappy if resized. I think Cameron refers to that loss of "control/quality" over the final look of your director project... I think that without the bits that would make it "dangerous" to resize, it could be done in Flash as well. All this to say I really am curious as to what can be done in that field. Let us know how it works. [quote] To scale your projector to fill the entire screen, then you have to set the movie's drawRect to equal the user's desktop size. The solution is just two lines of code that fit in your prepareMovie handler: on prepareMovie (the stage).rect = (the desktopRectList)[1] (the stage).drawRect = (the desktopRectList)[1] end [/quote] This makes me fear that the result would only be zoomed to the target rect, without post processing, and therefore, with a huge quality loss. [This message has been edited by InI (edited 03-09-2004).]
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