Topic awaiting preservation: gmax |
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Author | Thread |
Paranoid (IV) Inmate From: delucia |
posted 09-30-2001 07:46
any of you guys played with that yet? 100% free, it supplies some nice tutorials, its all supported. I'm making the mace right now. Its basically 3dsmax 4 trimmed down and geared toward low poly game graphics |
Paranoid (IV) Mad Scientist From: Omicron Persei 8 |
posted 09-30-2001 10:39
where can i download it if it is free? do you have a link? |
Maniac (V) Mad Scientist From: |
posted 09-30-2001 15:52
http://www.discreet.com/products/gmax/ |
Paranoid (IV) Inmate From: delucia |
posted 09-30-2001 17:27
I'm sorry, I was tired when I posted that... thanks wj |
Maniac (V) Mad Scientist From: |
posted 09-30-2001 18:06
NP, Gix. |
Maniac (V) Mad Scientist From: |
posted 09-30-2001 18:48
Well, this officially blows. GMax is good only in native GMax format or with a game pack. Those are the only ways to get meshes into and out of GMax. No 3DS, OBJ, etc. No Import/Export plug-ins that will work (they were rather deft about this). I've been up and down the support, FAQ, and rather weak forums, and that's that. |
Nervous Wreck (II) Inmate From: |
posted 09-30-2001 20:19
No export or import? |
Paranoid (IV) Inmate From: delucia |
posted 09-30-2001 21:51
basically I think they make money from the game developers that buy it. But with the drawbacks that wj stated. devolopers might shy away from it.. But I think it has some great advantages. Its free, it has support, great for the beginner. drawbacks are a kicker though |
Paranoid (IV) Mad Scientist From: Massachusetts, USA |
posted 10-02-2001 21:19
I had no idea about this, but I love 3DS, so I'm going to download this when I get home and check it out. |
Paranoid (IV) Inmate From: delucia |
posted 10-03-2001 07:13
I'm not sure how modeling works, I'm just getting started, but you guys said you can't put files into gmax, so does that mean I can't put my photoshop skins in the program either? or is the unnecessary in one way or another.... |
Nervous Wreck (II) Inmate From: Switzerland |
posted 10-03-2001 21:46
Hmm... this might help you: |
Maniac (V) Mad Scientist From: |
posted 10-03-2001 22:12
You can do all that with GMax. Make a model from scratch, UVW, and skin (well, do the skin in PS to apply in GMax). quote:
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Paranoid (IV) Inmate From: delucia |
posted 10-04-2001 00:53
I want to make images for websights, wall papers, basically use it as another art medium. I did (probably still do) have the option to get an older version of 3dsmax for pretty cheap, I guess 300 bucks is pretty cheap. But I do want to use it for game use. So gmax will fit that bill perfect. |
Maniac (V) Mad Scientist From: |
posted 10-04-2001 01:10
To get your feet wet with general 3D rendering, try TrueSpace 1. It's free! |
Nervous Wreck (II) Inmate From: Switzerland |
posted 10-04-2001 18:01
What version of Max is it? Don't buy it if it's below version 2.x. |
Paranoid (IV) Mad Scientist From: Massachusetts, USA |
posted 10-04-2001 19:10
It's been a while since I've touched a Max product... where is the tool to render? I've checked all the menus (I think) but can't find anything to let me see something I've created when rendered. |
Maniac (V) Mad Scientist From: |
posted 10-04-2001 20:19
HS, I couldn't find a render either. I mentioned it above. I guess there is no need for rendering when you are developing for a game. Man, they really tightened GMax down to keep it focused on game development. |
Paranoid (IV) Mad Scientist From: Massachusetts, USA |
posted 10-05-2001 17:37
Sorry about that, read right over that post. |
Maniac (V) Mad Scientist From: :morF |
posted 10-05-2001 18:04
Well, you could always try pressing [F9]. That's the MAX shortcut key for quickRender. |
Obsessive-Compulsive (I) Inmate From: Benito, Manitoba, Canada |
posted 10-05-2001 18:18
I was able to install Gmax, but I cannot register it, I am on a Novell network with a proxy server, and I am using internet explorer 6, any one else have any problems with this? |