Topic awaiting preservation: Mayor problem =>3D Max PLZ help (Page 1 of 1) |
|
---|---|
Bipolar (III) Inmate From: We discovered Greenland. |
posted 11-11-2001 21:05
Im trying to make a spectacle case in 3Dmax, but my further work seems to be bounded by my lack of experience with Max |
Maniac (V) Inmate From: Houston(ish) Texas |
posted 11-12-2001 07:38
Make your box. |
Bipolar (III) Inmate From: We discovered Greenland. |
posted 11-12-2001 08:12
Thanks for your reply...but: quote:
|
Bipolar (III) Inmate From: We discovered Greenland. |
posted 11-12-2001 09:23
Ok I just found out how to use your method Das. Thanks. |
Maniac (V) Inmate From: Houston(ish) Texas |
posted 11-12-2001 17:10
Not sure I'm understanding what you're wanting. If the chamferbox is the wrong shape, you could make a normal box, apply meshsmooth (3 iterations) and have something sort of ovaloid. Changing the number of segments in each direction (on the original box) changes the smoothed shape to be more squared-off. |
Bipolar (III) Inmate From: We discovered Greenland. |
posted 11-12-2001 20:14
OK I think I'll give the boxmodelling a try. |
Maniac (V) Inmate From: Houston(ish) Texas |
posted 11-13-2001 16:45
Yes, just select the box in the modifier stack (on the right), modify the dimensions or segments, then switch the modifier stack back to the meshsmooth. |
Bipolar (III) Inmate From: We discovered Greenland. |
posted 11-13-2001 17:48
Hehe, 3DMax here I come |
Maniac (V) Mad Scientist From: :morF |
posted 11-23-2001 02:45
just below the dropdown box for the modifier stack, there is a button with what looks like a little test tube in it...click this when you have your editmesh modifier active, and the original mesh will appear as what is called a control mesh (your mesh turns orange) and the shape you are looking at turns into what your mesh looks like with meshsmooth applied (you have to have already applied meshsmooth, and it must still be in the stack). You can then grab the vertices or polygons on the control mesh and interactvley see what your mesh looks like smoothed. This button is called 'Show final result"...fun stuff. |