Topic awaiting preservation: simple 3d |
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Author | Thread |
Nervous Wreck (II) Inmate From: |
posted 02-12-2002 15:16
I'm writing a game and I need some graphics for it. So far i've been drawing them pixel by pixel but that is time consuming. Is there a program where I can make simple objects (simple people like stickmen and zombies, maybe a metal pipe, a box, a barrel) and I will want some animations (like walking). Is there an easy way to do this, and to be able to output the animations from multiple rotations? |
Maniac (V) Mad Scientist From: 127 Halcyon Road, Marenia, Atlantis |
posted 02-12-2002 17:27 |
Nervous Wreck (II) Inmate From: |
posted 02-12-2002 18:15
Can I get these programs legally for free, or do the trials disable something important like saving? |
Bipolar (III) Inmate From: Illinois Valley |
posted 02-14-2002 05:50
best way to go is gmax, completely free and fully supported. Plus great tutorials so you have no excuse on not know how to use it. Only hitch is, saving as a paticualr file can be hard, no render, and you will have to be able to make materials or skins, to give the objects texture. BTW, gmax is a stripped down version of 3dsmax 4 |
Paranoid (IV) Mad Scientist From: Calgary, Alberta, Canada |
posted 02-14-2002 19:08
Theres no renderer because GMAX is for making video game models.. (just what he is trying to do) the rendering is done by the games engine. |
Maniac (V) Inmate From: soon to be "the land down under" |
posted 02-15-2002 00:35
From your post, it sounds like you need the animation frames for characters, NPCs, etc. Gmax will give you the models, but you'll need to code your own real time renderer and import them, which is a big step away from animation frames. |
Nervous Wreck (II) Inmate From: |
posted 02-16-2002 21:03
It sounds like blender will be the best choice because I am not using models in the game. |
Paranoid (IV) Mad Scientist From: Omicron Persei 8 |
posted 02-17-2002 11:20
what's SDL? |
Paranoid (IV) Inmate From: Yes |
posted 02-17-2002 15:29 |
Nervous Wreck (II) Inmate From: |
posted 02-17-2002 18:55
I haven't tried openGL yet. I know you can use openGL from SDL. |
Maniac (V) Inmate From: soon to be "the land down under" |
posted 02-22-2002 00:09
Well, I haven't used SDL or OpenGL yet as I'm going straight DirectX for this one so I wouldn't know why it's not linking. |
Nervous Wreck (II) Inmate From: |
posted 02-22-2002 05:19
About how long would it take to learn gmax good enough to do something like a stickman that can walk?(couple days or weeks?) because I think I might end up using models in my game. |