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GRUMBLE
Paranoid (IV) Mad Scientist

From: Omicron Persei 8
Insane since: Oct 2000

posted posted 08-12-2002 21:08

are there any special techniques on how to get a better overview about animations in povray?

i mean, you only have clock goin from 0 to 1 (or whatever you set it to)
and everything else has to be referenced by this variable. and if you add more and more moving things to it, it all gets a whole chaos.

im actually workin on a short movie where some things are animated. and they all start and end at different times. and im so far now, that i have created an extra variable for each of it. but im still kinda confused. any tips?

Slime
Lunatic (VI) Mad Scientist

From: Massachusetts, USA
Insane since: Mar 2000

posted posted 08-20-2002 23:04

Yeah, that's how I do it... lots of extra variables. In my SlimeLS animation, I wrote a VB program that created keyframes and saved them to a file, which POV-Ray read. In the techno thing I made I manually kept track of the animation through variables. It got very confusing.

If the different parts are separate enough, and there are a lot of them, then I recommend you put them into separate files, all included from one main file. It'll keep things a lot more organized and workable.

GRUMBLE
Paranoid (IV) Mad Scientist

From: Omicron Persei 8
Insane since: Oct 2000

posted posted 08-22-2002 01:38

hehe, i thought so.
what was the deepest floating point number you had with your clock variable?

btw, i found this:
http://www.puzzlecraft.com/cm/ClockMod.html

Slime
Lunatic (VI) Mad Scientist

From: Massachusetts, USA
Insane since: Mar 2000

posted posted 08-22-2002 04:04

My clock variable ran from 0 to the number of measures in the song... whatever that was. (100 or so?) Of course, I had other variables for convenience, keeping track of things like the number of beats passed, and half and quarter beats, and other things. Just make whatever's needed... perhaps draw a timeline of the video on paper so you can estimate values. Make clock go from 0 to some number that's convenient in the context. (In my case that was measures, in yours it may be seconds or minutes or something else.)

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