Topic awaiting preservation: Rhino Advice (Page 1 of 1) |
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Nervous Wreck (II) Inmate From: |
posted 02-20-2003 05:12
I need some Rhino advice, if someone could cantact me on AIM at captainfalco0 i would appreciate it. |
Maniac (V) Mad Scientist From: :morF |
posted 02-20-2003 05:58
The 3D Section isn't void of people...it's just void of people who use Rhino. |
Maniac (V) Mad Scientist with Finglongers From: Cell 53, East Wing |
posted 02-20-2003 14:32
RazorX: What Skaarjj said - and over there for you. |
Bipolar (III) Inmate From: Surahammar |
posted 02-20-2003 22:30
if you want to do renderings with Rhino you should get a render plug in like the free Rhinoman together with BMRT |
Maniac (V) Mad Scientist From: :morF |
posted 02-21-2003 06:56
BTW: If you want to get the most out of this topic, try actually asking a question, instead of saying 'contact me at blahblahblah'. We can answer your questions around here, or direct you to someone who can, but only if you tell us what you want to know. Psychic powers don't come with the white coat you know. |
Nervous Wreck (II) Inmate From: |
posted 02-23-2003 12:53
Animation is not my fort...Well I dont know how to spell it. I like modeling plain and simple, and Rhino is l33t in that respect. Its power, ease of use, and simplicity is astonishing when it comes to modeling. Ive scenen some really nice looking renders done with there own Flamingo plugin, its not pov, but really nice none the less. Sure its less sutible for complex scenes than some other programs, but Im into modeling. |
Maniac (V) Mad Scientist From: :morF |
posted 02-23-2003 14:08
Well, as I said, there is far more to modelling than simply NURBS...there's a whole world of polygon modelling out there too. |
Nervous Wreck (II) Inmate From: |
posted 02-24-2003 03:00
Very true.. However, Nurbs are just so much more flexible for modeling stuff on the way to the raytracer. |