Topic awaiting preservation: OpenGL Following moving object |
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Author | Thread |
Maniac (V) Mad Scientist From: Rochester, New York, USA |
posted 02-02-2004 18:25
I am defining an object to move around in a circle via the following code: code: glPushMatrix();
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Nervous Wreck (II) Inmate From: |
posted 02-03-2004 16:13
Umm.. I think it would work to extract the Modelview matrix and somehow apply it to the projection matrix.. I don't exactly know the details... |