Topic awaiting preservation: Quick sig |
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Author | Thread |
Nervous Wreck (II) Inmate From: *that place* |
posted 11-26-2002 20:59
I've lurked <forever> and decided to join... |
Paranoid (IV) Inmate From: Styx |
posted 11-26-2002 21:06
I guess someone with greater powers than me will come along shortly to fix that sig-link for you. |
Nervous Wreck (II) Inmate From: *that place* |
posted 11-26-2002 21:08
2nd try... |
Nervous Wreck (II) Inmate From: *that place* |
posted 11-26-2002 21:16
once more with the code... |
Nervous Wreck (II) Inmate From: *that place* |
posted 11-26-2002 21:24
Thanks Nimraw... |
Nervous Wreck (II) Inmate From: *that place* |
posted 11-26-2002 22:20
Zero animation, size & color check. |
Nervous Wreck (II) Inmate From: *that place* |
posted 11-26-2002 22:47
Now for the animated version... |
Maniac (V) Mad Scientist From: buttcrack of the midwest |
posted 11-26-2002 22:57
The jaggies look better . The overall size (pixels) is a bit large for what`s there, and the background is the wrong color. Your matte color should be R=44 G=4 B=4 and since it only runs once, you have to be quick the see the animation, but it`s coming along.. |
Nervous Wreck (II) Inmate From: *that place* |
posted 11-26-2002 23:14
Thanks DB. |
Nervous Wreck (II) Inmate From: *that place* |
posted 11-26-2002 23:19
...once more on the trans BKG. |
Paranoid (IV) Inmate From: AČ, MI, USA |
posted 11-27-2002 03:18
^----- Up there, where DB mentioned the color, he's referring to your "matte." You have to disable any layers in your PSD that have a filled background layer (usually just your Background layer, but people work in PS different ways of course). After you do that, go ahead and hit File -> Save for web. There will be a an option in there for "matte." Go ahead and change that to #2B0404. |
Maniac (V) Mad Scientist From: Happy Hunting Grounds... |
posted 12-17-2002 13:30 |
Nervous Wreck (II) Inmate From: *that place* |
posted 12-18-2002 13:25
Ack! |
Paranoid (IV) Inmate From: Milky Way |
posted 12-18-2002 15:03
i just like her.. can't really explain why... |