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Lord_Fukutoku
Paranoid (IV) Inmate
From: West Texas Insane since: Jul 2002
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posted 03-17-2003 23:28
Continued from here: http://www.ozoneasylum.com/Forum1/HTML/006867.html
Hmm... What's our policy on attacking other ships? While I was out mapping another galaxy, I came across a ship, and I have an itchy trigger finger, lol. I haven't done anything yet because I'm in the wrong ship, but for future reference, if we run across a ship, are we just going to say 'Hi' and move along, or tag it with a homing device (which I don't have any on this ship), or tell someone in GTD their location (and strength) and let them blow them into itty bitty pieces?
BTW, Hyper Cruiser: Ensign+5 MIK19HARP of [---] with 737 fighter(s) [asleep] in Sector 114011
[edit: Links:
Main FAQ Entry
Starship Traders
[This message has been edited by Lord_Fukutoku (edited 03-17-2003).]
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Dan
Paranoid (IV) Mad Scientist
From: Calgary, Alberta, Canada Insane since: Apr 2000
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posted 03-17-2003 23:47
I've been killing any ships/starbases I see. I'd assume hurting other people gets us ahead just as much as helping ourselves, so it only makes sense to spare no one.
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Lord_Fukutoku
Paranoid (IV) Inmate
From: West Texas Insane since: Jul 2002
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posted 03-17-2003 23:55
Awww, he left before I could get back to put a homing device on him.
Dan - Actually, not really, which is why I was asking. Let me find the link to the "How does the scoring work page?" real quick...
http://up.to/sstonline.com -- If you can stand the background music, there's some real good info there.
[This message has been edited by Lord_Fukutoku (edited 03-17-2003).]
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Lord_Fukutoku
Paranoid (IV) Inmate
From: West Texas Insane since: Jul 2002
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posted 03-18-2003 00:58
All right, I "mapped" out the rest of the types of galaxies, except for the "x-exit 1 way", and the clusters, because as far as I can tell, they are just random I think. There may be something to the "x-exit 1 way"s, but I just haven't seen it yet.
I also moved my other ship in GTD over to our galaxy. Those of us in GTD and FRA will have to pay attention to where we go, because unlike some galaxies, it'll will be hard to not run into each other on occasion, as I almost found out the hard way. It would be a wise move for everyone in those to have a sector scanner, so you can catch yourself at the last minute before moving into a sector with the other teams starbase by accident.
[edit: clumsy fingers...
[This message has been edited by Lord_Fukutoku (edited 03-18-2003).]
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InSiDeR
Maniac (V) Inmate
From: Oblivion Insane since: Sep 2001
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posted 03-18-2003 02:08
Dan, I like your thinking .
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Lacuna
Maniac (V) Inmate
From: the Asylum ghetto Insane since: Oct 2002
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posted 03-18-2003 02:15
okey dokey.....
i've been doing a bit of rearranging, so i apologize in advace if i've kiped anyone's planet! i've tried to make sure it was only mine or non-team members planets that i was moving.
for the FRA team, i moved planets into all but one of the immediately surrounding sectors except one.
for the OZN team i've done the same and also put 100 spies with each.
as for attacking....i think that we should hold off until we're a bit more organized and have a bit better defences. but that's just my opinion.
(i did start my own lil team in a galaxy far far away....just to see what it was like....and i've been blowing the bits outta anyone i find (of course, it's been no one from here lol it's been quite enjoyable! )
__________________________
Cell 1007::SST
[This message has been edited by Lacuna (edited 03-18-2003).]
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Lord_Fukutoku
Paranoid (IV) Inmate
From: West Texas Insane since: Jul 2002
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posted 03-18-2003 03:22
ooooooooh, where are you at Lacuna, I wouldn't mind donating a couple ships to that cause
In my searching all the galaxies, I think the cubic necklace (2000 sectors) would be the easiest to organize/defend/use as a base of operations, if only one team was using it that is. 16 cubes (what a coincidence, there's 16 players on a team), each with 125 sectors (consecutively numbered to make it easy on everyone) with only one link connecting each cube to another, well, one on each side, so each cube has 2 links to the outside world.
Or maybe a ring galaxy (no bigger than 2000 sectors, pref. 1000).
But these huge 8-16k "x-exit 1 way" are just too random to really organize anything...
Oh well, if after a month of this we aren't sick of it, we will know better for next time
Comment about attacking everyone you find... Friends may come and go, but enemies just accumulate...
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Emperor
Maniac (V) Mad Scientist with Finglongers
From: Cell 53, East Wing Insane since: Jul 2001
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posted 03-18-2003 04:16
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Lacuna
Maniac (V) Inmate
From: the Asylum ghetto Insane since: Oct 2002
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posted 03-18-2003 04:57
emps: i had to feel like i was doing "something".....you're my leader dammit...LEAD ME!!! lmao j/k
LF: i'm in the 2000's (i think) it's galaxy #8. i've blown up a couple ships. yesterday morning i got a big one! i was so excited!! though, had it been me i'd have been REALLY pissed LOL
oh....i did find an enemy in the OZN section. he's got a level 6 base (i believe) it's at sector 25166.
__________________________
Cell 1007::SST
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Dan
Paranoid (IV) Mad Scientist
From: Calgary, Alberta, Canada Insane since: Apr 2000
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posted 03-18-2003 05:05
I'll kill it.. when I get some moves
[EDIT] Someone must of got it first.. [/EDIT]
[This message has been edited by Dan (edited 03-18-2003).]
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Emperor
Maniac (V) Mad Scientist with Finglongers
From: Cell 53, East Wing Insane since: Jul 2001
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posted 03-18-2003 17:10
Dan: are you sure - I just visited and got:
quote: (There is a starbase in this sector attached to TEST USER [---])
[Enemy Starbase: 6400]
Kill it, Damage it with 3200 fighters, Retreat, or Self-destruct? ...or go to the team menu(&
[edit: There is another one here - an easier target:
quote: (There is a starbase in this sector attached to ZANZABAR [---])
[Enemy Starbase: 50]
Kill it, Retreat, or Self-destruct? ...or go to the team menu(&
while I am against just destroying people as you pass I am in favour of clearing other starbases out of our area - I'd also recommend people herd the planet and depot out of there too - try and move things in towards 17142 (although scout ahead as there are numerous planets and depots already being moved in towards there).]
I've now had a dozen applications for team OZN which I've rejected (if you aren't on our list you aren't in - it helps keeps us safe from 'black ops').
___________________
Emps
FAQs: Emperor
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Emperor
Maniac (V) Mad Scientist with Finglongers
From: Cell 53, East Wing Insane since: Jul 2001
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posted 03-18-2003 19:38
As I'm wandering around I'll drop a few 'suggestions' in on planet herding:
LF move your planet and depot at 23993 to 30478 (path 16807;28987;30478 - actually I have a depot at 30478 so just move the planet).
I'm trying to consolidate things in that general region - I'll explain more later
___________________
Emps
FAQs: Emperor
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Emperor
Maniac (V) Mad Scientist with Finglongers
From: Cell 53, East Wing Insane since: Jul 2001
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posted 03-18-2003 22:02
Another wanted dead or alive (a #4 starbase too):
quote: BOB2002 killed your Starbase at 22056 (you earned 60000 reputation points)
and from another character:
quote: BOB2002 killed your Starbase at 29485 (you earned 60000 reputation points)
1000 fighters were killed in 29485 (you earned 200000 reputation points)
[edit: Oh and any BOB will do as I believe he is also using BOB2001]
___________________
Emps
FAQs: Emperor
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Emperor
Maniac (V) Mad Scientist with Finglongers
From: Cell 53, East Wing Insane since: Jul 2001
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posted 03-18-2003 23:37
I'm not sure why but I thought someone was looking fo Milkey:
Sector 158921
GreenPort ZELLAC: selling alcohol
other ships:
Corvette: Minion+0 MILKEY of [---] with 0 fighter(s) [asleep]
___________________
Emps
FAQs: Emperor
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Dan
Paranoid (IV) Mad Scientist
From: Calgary, Alberta, Canada Insane since: Apr 2000
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posted 03-18-2003 23:55
Alright, I killed that starbase, and bob2002
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Emperor
Maniac (V) Mad Scientist with Finglongers
From: Cell 53, East Wing Insane since: Jul 2001
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posted 03-19-2003 00:01
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silence
Maniac (V) Inmate
From: soon to be "the land down under" Insane since: Jan 2001
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posted 03-19-2003 00:09
Well, I've got a nifty little spot at 23060 with an SB and some stuff. I'll be concentrating on that for a bit.
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Emperor
Maniac (V) Mad Scientist with Finglongers
From: Cell 53, East Wing Insane since: Jul 2001
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posted 03-19-2003 00:35
silence: Try and move it in towards 17142 - that way we can harvest goods more easily and more effectively control space You didn't steal my planet did you?
I've just destroyed phoenticallypeotic - I was after him as was someone else I believe. Well spotted there Lacuna
___________________
Emps
FAQs: Emperor
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Lord_Fukutoku
Paranoid (IV) Inmate
From: West Texas Insane since: Jul 2002
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posted 03-19-2003 00:43
Wow, it looks like I'm falling a bit behind right now, haha. I've been stuck up at the university all day everyday, and keep forgetting my notebook with my information I've been writing down at home. Tomorrow or Thurs I should catch right back up though. (At least this way I'll have a load of antimatter stored up )
starts thinking about all the havoc I could create with 2mil grams AM on 9 different ships
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Lacuna
Maniac (V) Inmate
From: the Asylum ghetto Insane since: Oct 2002
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posted 03-19-2003 01:06
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silence
Maniac (V) Inmate
From: soon to be "the land down under" Insane since: Jan 2001
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posted 03-19-2003 01:10
Hehe, no Emps, haven't moved any of your planets, but I'll let you know if I see it.
Okay, I have 2 of my ships parked at friendly starbases and Sylense is currently working on 23060. It's a nice spot so I'll hang on to it and join up with everybody soon.
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Emperor
Maniac (V) Mad Scientist with Finglongers
From: Cell 53, East Wing Insane since: Jul 2001
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posted 03-19-2003 01:40
Lacuna: I suspect someone clicked on the wrong button without realising (or we have a spy in our midst). So you think that is funny well if you look at team FRA's base at: 158671 you'll find it is now missing a depot!! Is there some kind of evil pixie at work?? Stealth vehicles wouldn't let you sneak past such defences would they??
___________________
Emps
FAQs: Emperor
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silence
Maniac (V) Inmate
From: soon to be "the land down under" Insane since: Jan 2001
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posted 03-19-2003 01:46
Stealth battleships can't get passed by starbases since my stealth battleship can't enter a sector with a starbase in it unless the starbase is destroyed or is owned by a team members.
But, hey, that FRA base sure has a lot of ships and figs there. I thought it was pretty formidable when I first arrived. Can't wait for the mayhem to begin.
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Emperor
Maniac (V) Mad Scientist with Finglongers
From: Cell 53, East Wing Insane since: Jul 2001
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posted 03-19-2003 01:56
silence: Its largely devoted to trading and expansion - we'll try and start shifting more planets and depots in towards Lacuna's base at 158671 (for the same reasons I'm looking to consolidate things for the OZN around 17142).
[edit: I would also recommend caution with some of the sector numbers Lacuna has posted as one of them has enough fighters to give you a bloody nose:
Sector 158157
other ships:
Stealth Battleship: Nomad+0 MORTAL BATON of [AID] with 6791 fighter(s) [asleep]
and I spotted this (not someone to piss off):
Sector 159065
other ships:
Stealth Destroyer: Trader+5 SHALLOW DREAMS of [---] with 11804 fighter(s) [asleep]
I'd recommend steering clear of people like that until we have ourselves better settled and defended]
[edit2: I've moved another planet into place in 17142 - could people avoid stealing this one??]
___________________
Emps
FAQs: Emperor
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Lord_Fukutoku
Paranoid (IV) Inmate
From: West Texas Insane since: Jul 2002
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posted 03-19-2003 03:15
Was there another planet in it's place, or was there just a bunch of nothing?
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Dan
Paranoid (IV) Mad Scientist
From: Calgary, Alberta, Canada Insane since: Apr 2000
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posted 03-19-2003 03:36
Sector 159065
other ships:
Stealth Destroyer: Trader+5 SHALLOW DREAMS of [---] with 11804 fighter(s) [asleep]
Dead.
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Lacuna
Maniac (V) Inmate
From: the Asylum ghetto Insane since: Oct 2002
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posted 03-19-2003 03:46
woohoo dan! you're such a stud!!!!
__________________________
Cell 1007::SST
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Emperor
Maniac (V) Mad Scientist with Finglongers
From: Cell 53, East Wing Insane since: Jul 2001
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posted 03-19-2003 04:20
LF: Nope the planet was just gone - I've since replaced it (as I'm filling that area with planets and depots I have spares although it is still a pain). I now have most of the sectors 'upstream' from 17142 full of planets and depots and starbases and some of the other sectors upstream from them as well so if the rest of the OZN team move out and start pushing planets in things should go fine - I have done quite a bi of mapping, planning and plotting so I can drop suggestions in for some herding/base building opportunities
Lacuna: Don't encourage him!! Dan seems to be waging a one-man war against anything that moves (that isn't listed in the FAQ)!!
___________________
Emps
FAQs: Emperor
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Lord_Fukutoku
Paranoid (IV) Inmate
From: West Texas Insane since: Jul 2002
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posted 03-19-2003 04:33
Show-off
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Lacuna
Maniac (V) Inmate
From: the Asylum ghetto Insane since: Oct 2002
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posted 03-19-2003 04:36
hahaahha emps...i added dan to my icq so i could send enemies directly to him
i'm not inciting (sp?) anything....i'm just helpin out a fellow teammate!
__________________________
Cell 1007::SST
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Suho1004
Maniac (V) Inmate
From: Seoul, Korea Insane since: Apr 2002
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posted 03-19-2003 08:56
I now officially hate all of you, especially Lacuna.
My ship is now asleep in sector 9973 (Galaxy #6, Perf) with 87 of my own fighters and 484 neutral fighters. Please don't hurt me, Dan. (Yes, I'm in the FAQ.)
I think I've gotten the hang of the basics (with help from Lacuna), and I spent my session just running around earning money so I could buy more holds...
They sure do give you a lot of fuel, though... I played for over half an hour and I still had over three million grams of AM when I decided to call it quits.
Now, if you don't mind, I have some actual work that needs doing...
[Edit: Oh, btw, which team should I join?]
www.liminality.org
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Emperor
Maniac (V) Mad Scientist with Finglongers
From: Cell 53, East Wing Insane since: Jul 2001
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posted 03-19-2003 13:45
Suho1004: When you sign up now you get all the fuel from the start of the game so you can quickly get up to speed with everyone else - its going to be a bigger shock when you've used it all and then have to eak (sp?) out an existence on the daily pittance
Join team OZN.
___________________
Emps
FAQs: Emperor
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Emperor
Maniac (V) Mad Scientist with Finglongers
From: Cell 53, East Wing Insane since: Jul 2001
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posted 03-19-2003 17:13
I eventually found Fuslit and put him out of my misery (although I suppose I could always do it again ) and someone called DeathFromAbove too.
Here is my list anyway (I've added killed to those who have been dispatched although that doesn't mean I won't take the opportunity to try again):
quote: Killed;
FUSLIT killed your Starbase at 29485 (you earned 7500 reputation points)
FUSLIT sighted in sector 29485.
20 fighters were killed in 29485 (you earned 4000 reputation points)
MAGICMAN sighted in sector 25660.
10 fighters were killed in 25660 (you earned 2000 reputation points)
MAGICMAN sighted in sector 21982.
10 fighters were killed in 21982 (you earned 2000 reputation points)
MAGICMAN sighted in sector 28971.
10 fighters were killed in 28971 (you earned 2000 reputation points)
Killed:
PHOENETICALLYPOETIC sighted in sector 29791.
10 fighters were killed in 29791 (you earned 2000 reputation points)
PHOENETICALLYPOETIC sighted in sector 21805.
10 fighters were killed in 21805 (you earned 2000 reputation points)
FEARTHEREAPER sighted in sector 30883.
10 fighters were killed in 30883 (you earned 2000 reputation points)
SACKETTE sighted in sector 23161.
10 fighters were killed in 23161 (you earned 2000 reputation points)
Killed:
BOB2002 killed your Starbase at 22056 (you earned 60000 reputation points)
BOB2002 killed your Starbase at 29485 (you earned 60000 reputation points)
1000 fighters were killed in 29485 (you earned 200000 reputation points)
And yes I know MagicMan is WarMage but if you spot him and he isn't in a team.............
How is that for incentive to sign up to team OZN???
___________________
Emps
FAQs: Emperor
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Dan
Paranoid (IV) Mad Scientist
From: Calgary, Alberta, Canada Insane since: Apr 2000
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posted 03-19-2003 17:43
Bob2002's still at it?
gah, the hunt is on again.
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Emperor
Maniac (V) Mad Scientist with Finglongers
From: Cell 53, East Wing Insane since: Jul 2001
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posted 03-19-2003 18:19
Dan: Not unless you know something I don't - that is my list from the whole game so far (most of the information as already been posted in the previous two threads). Not that I'd lose any sleep if we killed him again
___________________
Emps
FAQs: Emperor
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Dan
Paranoid (IV) Mad Scientist
From: Calgary, Alberta, Canada Insane since: Apr 2000
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posted 03-19-2003 20:02
Oh. Well, I'll have to find some other people to kill then.
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Emperor
Maniac (V) Mad Scientist with Finglongers
From: Cell 53, East Wing Insane since: Jul 2001
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posted 03-19-2003 22:38
So some herding thoughts:
With team OZN I have done quite a bit to shift things in towards 17142 and there are free planets and depots surrounding that area and it might be a good idea ofr the other members to start moving out and taking them over and building starbases and doing some more moving.
With team FRA I have moved a few things in towards Lacuna's planet at 158671 and there is now a planet and depot in 157310 where silence has a base so people might want to do more of that and silence might want to build up that base
Dan: I'm confident you won't struggle
___________________
Emps
FAQs: Emperor
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warjournal
Maniac (V) Mad Scientist
From: Insane since: Aug 2000
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posted 03-19-2003 23:08
Looks like I'm out. I might be getting a serious job in 3d, so I have to focus pretty hard on that right now. Kinda sucks because I had already put a few hours into learning Lingo. I'll definitely be watching you folks from the sidelines, though. Kick ass!
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Emperor
Maniac (V) Mad Scientist with Finglongers
From: Cell 53, East Wing Insane since: Jul 2001
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posted 03-20-2003 00:54
wj: OK cool - sign up with team OZN and park yourself at 17142 and if you want to come back to it in a free moment then you can (and you'll have a load of fuel too ).
Good news about the work too - congrats
___________________
Emps
FAQs: Emperor
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Dan
Paranoid (IV) Mad Scientist
From: Calgary, Alberta, Canada Insane since: Apr 2000
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posted 03-20-2003 01:27
I just killed NAFONLOCKENESS I spotted it awake, so didn't have time to check teh FAQ - its not there though, hope it wasn't one of you guys.
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chudzta
Bipolar (III) Inmate
From: Williamsburg, VA Insane since: Aug 2002
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posted 03-20-2003 01:45
Hey, i gots probs... is there some preliminary thing to download here? i went and logged in, pressed Play now yadayada.. it thought for a sec the gave me a cannot find page window...
repeatedly tried with several names.. somewhere thru that top link i found a Telnet connection thingy, never messed with that b4, but it was goin good(i think? lol) i was jumping thru sectors came across a planet and then i was like umm why wasnt it workin b4.. just curious, mayb im stoopid _ry
<edit> i think i just found my prob er.... brb. </edit>
[This message has been edited by chudzta (edited 03-20-2003).]
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Lacuna
Maniac (V) Inmate
From: the Asylum ghetto Insane since: Oct 2002
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posted 03-20-2003 02:05
chudzta: i had some problems at first....it was because of my firewall...i didn't find a fix....so i just shut my firewall off while i was playing.
i got the windows interface after that, and have had no problems with my firewall
__________________________
Cell 1007::SST
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Emperor
Maniac (V) Mad Scientist with Finglongers
From: Cell 53, East Wing Insane since: Jul 2001
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posted 03-20-2003 02:07
And to add to my shitlist above:
quote: DERBERUFSSOLDAT killed your Starbase at 17654 (you earned 120000 reputation points)
if you spot them let me know
chudtza: Try a different browser or something - it should work
___________________
Emps
FAQs: Emperor
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Emperor
Maniac (V) Mad Scientist with Finglongers
From: Cell 53, East Wing Insane since: Jul 2001
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posted 03-20-2003 03:39
Damn I'm getting hammered over in team OZN:
quote: ADJUDICATOR killed your Starbase at 19833 (you earned 240000 reputation points)
324 fighters were killed in 19833 (you earned 64800 reputation points)
676 fighters were killed in 19833 (you earned 135200 reputation points)
I'd appreciate some backup as I can't keep replacing #6 starbases and a thousand fighters. If the rest of team OZN could spread out and reinforce the general area - I can give them co-ordinates of planet/depots to take over.
___________________
Emps
FAQs: Emperor
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Emperor
Maniac (V) Mad Scientist with Finglongers
From: Cell 53, East Wing Insane since: Jul 2001
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posted 03-20-2003 03:51
And someone has built an attack starbase near our area:
quote: Sector 21160:GreenPort:Planet:#1 Attack Starbase: *scout destroyed by enemy forces*
it needs to go asap.
[edit: OK it is now dead:
quote: (There is a starbase in this sector attached to BOB2002 [---])
(30 of your fighters were destroyed by the Starbase!) The Starbase was destroyed!
but things keep piling up:
quote: Entering sector 19694...
(There are 5000 fighters in this sector attached to USS SARATOGA [UFP])
its not clear if this is part of a wider strategy or what]
___________________
Emps
FAQs: Emperor
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Emperor
Maniac (V) Mad Scientist with Finglongers
From: Cell 53, East Wing Insane since: Jul 2001
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posted 03-20-2003 04:05
And more:
quote: ADJUDICATOR killed your Starbase at 25095 (you earned 60000 reputation points)
750 fighters were killed in 25095 (you earned 150000 reputation points)
LF: We could really do with your fighters round about now.
___________________
Emps
FAQs: Emperor
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Lord_Fukutoku
Paranoid (IV) Inmate
From: West Texas Insane since: Jul 2002
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posted 03-20-2003 04:06
Woohooooooo, I got a 3-D map of one of the galaxies (well, a representation of one of them at least... I didn't want to spend all day putting in the coordinates of 1000+ sectors , I'm gonna start working on automating it before too long).
I only have the ring type right now, but hey, I'm pretty proud of myself for getting that much
Warning: You need a VRML viewer to see the .wrl file,
Warning2: The only screenshot I have up right now is a whoping 185kb,
So, if one or neither of those phase you, here's the link: http://courses.cslab.utpb.edu/practice/SST/SST.html
For you others, I'll have a much smaller image up before long. (Anyone here ever do any work in VRML? This is my first and have a question or two...)
Hmm, judging from Emps last several posts, I think I oughta spend some time building up some forces before I get too involved in the maps
[edit: BTW, I highly reccomend getting the VRLM viewer, that thing is sweet]
[This message has been edited by Lord_Fukutoku (edited 03-20-2003).]
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Emperor
Maniac (V) Mad Scientist with Finglongers
From: Cell 53, East Wing Insane since: Jul 2001
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posted 03-20-2003 04:26
And another starbase has appeared:
quote: Sector 20333:#2 Def. Starbase: *scout destroyed by enemy forces*
[edit: This appears to be Lacuna's so.........]
:F: Good stuff with the mapping - how about kicking someone's ass too?
___________________
Emps
FAQs: Emperor
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Lord_Fukutoku
Paranoid (IV) Inmate
From: West Texas Insane since: Jul 2002
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posted 03-20-2003 04:29
All righty then, fine... lmao.
Are our bases on Attack or Defense? Figs as spies or deny all entry?
And I have 2 more #6 bases: 30700 and 19309, each with 2k figs...
-- Unoriginal Cell 693 --
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Dan
Paranoid (IV) Mad Scientist
From: Calgary, Alberta, Canada Insane since: Apr 2000
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posted 03-20-2003 04:33
Haha! Finished off a level 20 bunker with 13000 Fighters in it at sector 157933 - then stole his planet.
..I wish I could see his face the next time he logs on.
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Emperor
Maniac (V) Mad Scientist with Finglongers
From: Cell 53, East Wing Insane since: Jul 2001
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posted 03-20-2003 04:34
LF: Set them to defend and the fighters to deny all entry. I'd move them in towards 17142 if you can.
If anyone else wants planets and depots to settle and reinforce then let me know as I have quite a few I've moved into position
___________________
Emps
FAQs: Emperor
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Lord_Fukutoku
Paranoid (IV) Inmate
From: West Texas Insane since: Jul 2002
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posted 03-20-2003 04:34
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Lord_Fukutoku
Paranoid (IV) Inmate
From: West Texas Insane since: Jul 2002
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posted 03-20-2003 04:36
All right, have another in 24938, (also #6 with 2k figs).
K, that's what I had been setting them too.
Those three sectors are just on the other side of 17142 (ie. linked to, from 17142). Close enough?
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silence
Maniac (V) Inmate
From: soon to be "the land down under" Insane since: Jan 2001
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posted 03-20-2003 04:40
Okay, I got 17563 fortified a bit and it leads directly to 19309. It's got a starbase and I've got several thousand figs in my holds so it should be alright for a bit.
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Lord_Fukutoku
Paranoid (IV) Inmate
From: West Texas Insane since: Jul 2002
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posted 03-20-2003 04:46
Let's get a few ships (hypers) and start warping in loads of planets from other galaxies... Not because we're running out, but just so it's a lot easier to make loads of money from autoscooping, instead of having only 1 planet per 4(?) sectors... Just a thought.
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Emperor
Maniac (V) Mad Scientist with Finglongers
From: Cell 53, East Wing Insane since: Jul 2001
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posted 03-20-2003 04:50
Ahhhhh yes but tell them how many fighters it took
___________________
Emps
FAQs: Emperor
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Lord_Fukutoku
Paranoid (IV) Inmate
From: West Texas Insane since: Jul 2002
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posted 03-20-2003 04:54
OK,
19386 - #6 base, 2k figs
31763 - #7 base, 2k figs (I'll add these to the FAQ in just a moment)
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Emperor
Maniac (V) Mad Scientist with Finglongers
From: Cell 53, East Wing Insane since: Jul 2001
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posted 03-20-2003 05:01
LF: technically they aren't close as they are 'downstrem' of 17142 and we need the upstream area fortified so
17142 is connected to from the following (and the systems upstream from them are in brackets - the ones that currently have planets and depots are marked with *, nebulas with x):
25095
22056 (16365, 26620*, 28873, 21638)
20752 (27513*, 26311x)
17654 (26884*, 31804)
29556 (22873, 23203*, 29816*)
19883 (29760, 23739*, 30478, 29185*)
All of the closest upstream entries have planets, depots and starbases (depending on whether someone has kicked my ass or not) and so does 26884 but the others are open for people to move in (I think). I will be shoving more planets and depots in towards this and I encourage other people to do the same (find a planet and plot the course to 17142, then travel down that path and check if it is clear and then move the goodies down - a tad tortuous but it should really make things a lot better for us in the long run ).
Downstream planets and depots are good for extra trading but make no difference here as connections are one way so getting back to 17142 involves quite a looping journey
[edit: I haven't updated the FAQ as things are being pushed around a lot]
[edit2: Well I see that all 5 downstream sectors have a planet, depot and #6 starbase but this is only going to catch anyone leaving 17142 - where I've been hammered are in the 6 upstream areas where it could leave a path open in to the middle]
___________________
Emps
FAQs: Emperor
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Raptor
Paranoid (IV) Inmate
From: AČ, MI, USA Insane since: Nov 2001
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posted 03-20-2003 05:15
How do you find other people's starships? I only run across a few every now and then, just at random.
Is there an upgrade I missed?
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Emperor
Maniac (V) Mad Scientist with Finglongers
From: Cell 53, East Wing Insane since: Jul 2001
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posted 03-20-2003 05:30
Raptor: No upgrade - it is handy having a scout lancher - Emperor_ming has one and has been filling the glaaxy with scouts. You can spot anyone they pass or anyone who later passes them. usually its just down to other people spottin ships, starbases and bunkers and passing the informaion around.
___________________
Emps
FAQs: Emperor
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Suho1004
Maniac (V) Inmate
From: Seoul, Korea Insane since: Apr 2002
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posted 03-20-2003 05:35
OK, I'm getting the hang of this.... I've got full holds and a tractor device and all that good stuff, and I've been building up my forces (went from 300 something fighters to 1900 something fighters today... nothing compared to Dan's 30,000, of course...). I'll get to pushing stuff around nex time.
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Lord_Fukutoku
Paranoid (IV) Inmate
From: West Texas Insane since: Jul 2002
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posted 03-20-2003 05:44
All I had time for tonight was build up stuff for OZN, and use up enogh fuel in my other ships so they are all under 2mil AM... I saw somewhere that your antimatter will only build up for 4 days because that's all you can hold... Not sure if it's true or not, but I don't care to find out by not getting a bunch... Tomorrow or Friday I'll do some serious moving around of stuff and building up forces. Until then, party on Wayne!
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Emperor
Maniac (V) Mad Scientist with Finglongers
From: Cell 53, East Wing Insane since: Jul 2001
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posted 03-20-2003 05:59
LF: Party on dude.
Is there any chance of using that mapping on this area? now that would be useful!! I have quite a bit of that areas plotted out and the locations on depots and planets further afield so it should be possible to really bring things together
___________________
Emps
FAQs: Emperor
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Suho1004
Maniac (V) Inmate
From: Seoul, Korea Insane since: Apr 2002
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posted 03-20-2003 07:28
LF: I can't imagine that would be true (about the AM), since you get all of the AM even if you start the game late. I think I only dropped under 3 mil today (I'm somewhere just above 2 mil), but I get more every time I log on (or, to be precise, I get more each hour and then just discover it when I log on).
Ah, a scout launcher... so that's why I kept passing these Ming ships all over the place. I was wondering if maybe I was going around in circles, but then I started keeping track of sector numbers, and they were all different ships!
Maybe I should've gotten a scout launcher (or, better yet, a planet finder) for my last equipment bay rather than this shield...
Hmm... OK. Back to work.
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Suho1004
Maniac (V) Inmate
From: Seoul, Korea Insane since: Apr 2002
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posted 03-20-2003 14:34
I finally upgraded to a liner (and got all my holds). Now I'm working on building up my fighter force.
I also found an abandoned planet in 23649, but I couldn't move it (I don't think I have the proper equipment). If someone wants to push it toward 17142, feel free.
[Edit: I also spotted this guy in 16988...
Corvette: Minion+0 POLLIER of [---] with 0 fighter(s) [asleep]
No fighters, not attached to a team, a corvette... looks like he just started out. I was sooooo tempted to blow him away and make my first kill an easy one, but I exercised restraint and let him be. If I made a mistake the next person to log on can blow him away ;-)]
[This message has been edited by Suho1004 (edited 03-20-2003).]
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Emperor
Maniac (V) Mad Scientist with Finglongers
From: Cell 53, East Wing Insane since: Jul 2001
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posted 03-20-2003 15:07
Suho1004: I did kill a number of ships the other day but if they are at Minion+0 and have 0 fighters its not worth the effort - I have been tempted to just post them a notice telling them to bugger off. You can kill it if you want but it is a hollow experience. Take down something bigger - its more satisfying
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Emps
FAQs: Emperor
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Suho1004
Maniac (V) Inmate
From: Seoul, Korea Insane since: Apr 2002
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posted 03-20-2003 15:11
Yeah, I think I'll just wait until I have about 10,000 fighters and then go pick on some big guys.
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Lord_Fukutoku
Paranoid (IV) Inmate
From: West Texas Insane since: Jul 2002
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posted 03-20-2003 20:19
Emps: Yea, I've been thinking about how to map out our galaxy, but I still haven't been able to find any logical pattern in the sectors or links... It would look incredibly chaotic any way I've thought about trying it so far... If anyone has any suggestions (any at all), please let me know... I've thought about a huge cube, but 16000 isn't a nice cube, so possibly 32 x 25 x 20, but even then I don't think the sectors line up nicely (and if it did someway like that, you'd think they would have a type of galaxy for 'Not-Quite-Cubes'...)
Suho: I can't remember where I saw that, but I'm sure it's one of the settings that can change every game... So I may have seen something for a previous game.
About killing Minion+0's, it would probably suffice to post a grafitti message pointing to a blackhole, and deploy a few hundred fighters there as incentive. Then keep track of the name, and if you see them later (still in our galaxy) have at 'em.
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Dan
Paranoid (IV) Mad Scientist
From: Calgary, Alberta, Canada Insane since: Apr 2000
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posted 03-20-2003 20:55
I think we (especially you LF !! - you'll know why in a second) should hold off killing anything with less than 1000 fighters. If they're part of another clan, or if they're wanted for killing some of our stuff, then I can understand, but I have no ambition to rebuild my 4 or 5 ships that mistakenly ran into Ozone1 and Ozone2 before they built any fighters, or before I put them in the faq. (and for the next couple days any member of team [FRA] better watch out for my big ships, they might be a little mad - just kidding of course, but stop killing things that don't pose a threat to you, even if they are in the galaxy, we definately need either a 1000 fighter, or maybe even 2500 fighter rule before we kill sleeping ships.)
[This message has been edited by Dan (edited 03-20-2003).]
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Lord_Fukutoku
Paranoid (IV) Inmate
From: West Texas Insane since: Jul 2002
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posted 03-20-2003 21:57
Yea, that sounds like a good idea... I've been trying to only kill bigger ships in our galaxies (I figured if they were already that high in the standings and they were with us, they'd be on a team of ours by then), but I can see the reasons for waiting... Also, any other ships anyone makes, let's get them listed in the FAQ fairly quick, because it seems from a few of these posts no one is really safe
BTW, Dan, I eased up on the killing... Sorry about your ships though.
If it's any consolation, I just got hit by some friendly fire as well... quote: (There is a starbase in this sector attached to DUFTY [OZN])
(76 of your holds were destroyed by the Starbase!)
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Emperor
Maniac (V) Mad Scientist with Finglongers
From: Cell 53, East Wing Insane since: Jul 2001
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posted 03-21-2003 01:58
Dan: Sounds reasonable - its no fun anyway
I would suggest that things are going to start heating up and we are probably going to need all the fighters we have so I would suggest people refrain from killing anything unless it is a threat or it is on someone's wanted list. We could quite easily end up with an awful lot of people trying to wipe us off the map before things really get moving.
I would recommend finding some way to warm people off before smighting them
[edit: And it sounds like Dufty has his starbase set to attack and we really need to keep them set to defense]
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Emps
FAQs: Emperor
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velvetrose
Paranoid (IV) Inmate
From: overlooking the bay Insane since: Apr 2001
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posted 03-21-2003 13:00
for vrml info -i love the work done by paul@-nospam-digitalspaceart.com (remove the -nospam-)
one example: http://www.digitalspaceart.com/alienmoonintro.html
also, i think comp.lang.vrml is still operating
a good source of info: the Annotated VRML 97 Reference - though it might be a bit dated. (the language is being updated, but vrml97 is still functional)
[This message has been edited by velvetrose (edited 03-21-2003).]
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Lord_Fukutoku
Paranoid (IV) Inmate
From: West Texas Insane since: Jul 2002
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posted 03-21-2003 16:25
::big thumbs up to velvetrose::
Much thanks for those links. That'll give me a nice place to start from when I get some time.
I still think that leaving a grafitti message pointing out a black hole + a few hundred fighters left in the sector with a Minion+0 (or any other lower level ship) would be a place to start, as opposed to just killing them. That is unless they are a big enough threat. Yes? No?
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Emperor
Maniac (V) Mad Scientist with Finglongers
From: Cell 53, East Wing Insane since: Jul 2001
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posted 03-21-2003 16:43
Yes. I have tried but failed in the past.
Also how do you tag someone with a homing device?
___________________
Emps
FAQs: Emperor
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Raptor
Paranoid (IV) Inmate
From: AČ, MI, USA Insane since: Nov 2001
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posted 03-22-2003 02:51
I think you need an HDlauncher.
Go ahead and add Dasbevormunden, Dasbevormunden3, and Lazy_Trader_1 [edit: and Dead Currency] to the shitlist. It took the three of them to kill Raptor4.
[This message has been edited by Raptor (edited 03-22-2003).]
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Dan
Paranoid (IV) Mad Scientist
From: Calgary, Alberta, Canada Insane since: Apr 2000
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posted 03-22-2003 08:38
Sector 156127
Planet STARBASE DESTROYER: Iron, Alc, HW
Level 20 bunker with 5450 fighters has refused you clearance to land!
Someone want to kill it? (I figure about 9000 ships with 10 combat computers will do it - maybe use 3 accounts, 3000 fighters each.) If no one gets it by tomorrow night, I'll kill it.
[EDIT] Looks like Sharund is back in this sector too (with planets right beside this bunker) - hes the guy I killed who had the level 20 bunker with 13000 troops. [/EDIT]
[EDIT2] NOTSNARC killed your Starbase at 109801 [/EDIT] Well, he's dead.. soon!
[This message has been edited by Dan (edited 03-22-2003).]
[This message has been edited by Dan (edited 03-22-2003).]
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Emperor
Maniac (V) Mad Scientist with Finglongers
From: Cell 53, East Wing Insane since: Jul 2001
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posted 03-22-2003 20:53
OK team FRA are grouping around 158671 and so here is my early mapping the first column show the entry points to that sector and then entries to them are in brackets (ones with bases are n bold ones with nebulas have an x, a depot is D and a planet is P
157675 DP (156809 DP, 159129 Dx)
156316 DP (157932 DP)
157310 DP (158167 DP, 158340, 157199))
156741 DP (156655 DP, 158582 DP)
Silence you might want to think about reinforcing 158167 - I dropped a planet in there for you but a #2 starbase is asking for bother.
I have quite a long chain into 17142 here:
159726 DP -> 158356 DP -> 156053 D -> 158516 DP -> 159129 Dx-> 157675 DP -> 158671 DP
Hope that helps - I'll transfer it over to the FAQ (or someone else can as I'm a bit pushed for time) so people can tweak it and add to it as they map the area out. Remember this is also a one way galaxy so the downstream planets are only the ones you exit to so to secure the area you need to reinforce the upstream sectors and the ones which link in to them
___________________
Emps
FAQs: Emperor
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Emperor
Maniac (V) Mad Scientist with Finglongers
From: Cell 53, East Wing Insane since: Jul 2001
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posted 03-23-2003 01:39
My first character was killed before (although some of you already know):
quote: IRON KNIGHT killed your Starbase at 156316 (you earned 240000 reputation points)
2000 fighters were killed in 156316 (you earned 400000 reputation points)
IRON KNIGHT killed 658 of your fighters (you earned 131800 reputation points)
IRON KNIGHT destroyed your starship.
I've heard him talking about how he is going to war on everyone so watch out and if you see them let me know
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Emps
FAQs: Emperor
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chudzta
Bipolar (III) Inmate
From: Williamsburg, VA Insane since: Aug 2002
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posted 03-23-2003 04:38
ummm this thing is being mean to me .. betr query down there
[This message has been edited by chudzta (edited 03-23-2003).]
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chudzta
Bipolar (III) Inmate
From: Williamsburg, VA Insane since: Aug 2002
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posted 03-23-2003 04:58
hey, i tried rpelying a bit ago, it vanished, i think... if it pops up someone tell me
couple questions..
Whats the importance/use of nebulas?
OBviously i just started, all the basics came to me, and i was learning alot every couple minutes.. but whats the easiest way to mass money when ur still pretty much broke... in order to get like abooster or something... im in the End of Mission galaxy(is that where all noobs are dumped?)
anywho i wrote down some info of the OZN, and 'applied ot join or whatever' .. not sure if i went about that right... who knows...
ttyl _ry
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Emperor
Maniac (V) Mad Scientist with Finglongers
From: Cell 53, East Wing Insane since: Jul 2001
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posted 03-23-2003 05:18
chudtza: There have been a few problems wth posts no showing.
New players are dumped randomly in the galaxy - come and join us in 17142
I'll sort out your membership.
[edit: As you are currently logged on I can't do it]
Nebulas can't really be defended - thats the point really
___________________
Emps
FAQs: Emperor
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chudzta
Bipolar (III) Inmate
From: Williamsburg, VA Insane since: Aug 2002
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posted 03-23-2003 08:53
Paint Me Addicted.
o boy.. anywho a few things b4 i goto sleep
For dan's pleasure or any advocate.. i saw a CYPERPUNK at 222545 with 7372 fighters, a merchant+6 it says...
i was like whoa... *tippy-toe outta there*
i have a #7 starbase at 19960... thats nice. not really sure why cuz im still gonna bum at 17142.. for now
i also got up and over 1000 troops so that comes easy when i wanna now...
my noob quetion for now is fuel/anitmatter? is there a difference? whats what? how do i not run out of fuel? i went to buy antimatter per kilo at the post and it said i couldnt buy any even tho i had like 600000micro....
ttyl _ry
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Lacuna
Maniac (V) Inmate
From: the Asylum ghetto Insane since: Oct 2002
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posted 03-23-2003 09:17
antimatter IS fuel. after a while, you'll run out...don't worry! it's a pain! and don't waste your money buying antimatter, as it's easier/cheaper to just wait. you get more antimatter every hour. you'll have to look in the faq to see how much per hour....
__________________________
Cell 1007::SST
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Emperor
Maniac (V) Mad Scientist with Finglongers
From: Cell 53, East Wing Insane since: Jul 2001
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posted 03-23-2003 13:23
chudtza: And don't worry about the starbase but remember to take it apart before you pop over as it will just get attacked if left on its own and that is a waste of money
There are plenty of places to setup camp around 17142 - when you get here I'll throw a few numbers at you
___________________
Emps
FAQs: Emperor
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Suho1004
Maniac (V) Inmate
From: Seoul, Korea Insane since: Apr 2002
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posted 03-24-2003 03:56
Apparently Gotterdammerung has made some enemies... I just heard a couple of players discussing them. Apparently, the Inventors of Death [SLH] are on some sort of quest to wipe out "the dreaded" GTD, and another player from The Horde's Grand Inquisition [HGI] commented that HGI was considering helping SLH on their quest. Fortunately, though (for the time being, at least), another SLH player pissed off this HGI player (his name is Ritualistic Suicide, by the way), so he's withdrawing support.
Update: Iron Knight, another member of HGI and currently the #2 player, has offered the HGI's assistance (I'm guessing he's the leader).
Wonderful, now a guy named Odar has offered the assistance of the United Federation of Planets [UFP]. So it looks like there are at least three teams now out to get GTD (and some pretty powerful teams at that). Should OZN or FRA perhaps launch a preemptive strike against one of these teams, or are we going to let GTD be the sacrificial lamb (OZN is currently third in the rankings, and getting involved in a full scale war at this point would probably not be helpful).
I must say that I enjoy how people freely discuss strategy and plans on channel #0.
(Another thing I learned from listening to the radio the other day--although I'm sure others probably knew this already--is that carrying fighters around with you costs extra fuel; 1 gram per 100 fighters, to be precise. My recommendation would be to leave your fighters at 17142 when you go out trading--especially if you have a stealth ship, like me :-).)
Heh, this is amusing. Iron Knight is offering assistance to Odar (of UFP), but only if he admits the errors of his ways and pledges to be the servant of HGI. These people crack me up. With any luck, they'll be too busy bickering amongst themselves to do any real damage. Still, the hunt is on for GTD... what are we going to do about it, if anything?
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Dan
Paranoid (IV) Mad Scientist
From: Calgary, Alberta, Canada Insane since: Apr 2000
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posted 03-24-2003 04:07
Yeah, I've made pretty much all these enemies myself. Theres a few other clans out to get GTD too, but none of them can really hurt us (it'd just waste all their fighters, and then they wouldn't be able to last long enough to win at the end - which most people seem to care about). I have ships in pretty much every galaxy scouting for any members of UFP, who I very much want to kill, as well as anyone ranked higher than my highest character (TerminateFighter) in the standings.
I'd suggest OZN and FRA just mind their own, if we're going to get attacked, theres no use hurting the teams that are supposed to be winning for us. At the end (like with less then 3 days to go), if its still a problem, then maybe everyone builds as many new fighters as they can (to reach 16) and use all the new fighters to scout, and we kill everything we see.
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Suho1004
Maniac (V) Inmate
From: Seoul, Korea Insane since: Apr 2002
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posted 03-24-2003 04:18
Sounds good to me.
But killing anyone higher than you in the rankings? You're ranked #79--that's a whole lot of killin'.
I've only got 7,000 something fighters at the moment, but I've got a good amount of dough. I'll have plenty more when the end comes, so if necessary, I can go a-huntin' too. But I'll just bide my time until then and make lots of money...
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Emperor
Maniac (V) Mad Scientist with Finglongers
From: Cell 53, East Wing Insane since: Jul 2001
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posted 03-24-2003 04:22
Well team OZN lost its main starbase:
quote: CIVILIAN CASUALTY killed your Starbase at 17142 (you earned 480000 reputation points)
[edit2: and again:
quote: CIVILIAN CASUALTY killed your Starbase at 20752 (you earned 240000 reputation points)
1000 fighters were killed in 20752 (you earned 200000 reputation points)
I seem to have a target on my back [/edit]
and as I've only just logged in I suspect they must have gone through at least another one of my starbases too
[edit: and that is obvious with another team OZN character:
quote: MUNKY FLUNKY killed your Starbase at 17654 (you earned 240000 reputation points)
1250 fighters were killed in 17654 (you earned 250000 reputation points)
MUNKY FLUNKY killed 1217 of your fighters (you earned 243600 reputation points)
MUNKY FLUNKY destroyed your starship.
I think you all know the drill by now]
___________________
Emps
FAQs: Emperor
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Suho1004
Maniac (V) Inmate
From: Seoul, Korea Insane since: Apr 2002
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posted 03-24-2003 05:00
Wow. I think it's safe to say that that sucks.
Dan, looks like you've got more targets to practice on...
[Edit: OK, I now have a #5 starbase in 20384 (added to the FAQ). Let's just hope it stays alive long enough for me to earn some money to upgrade it...]
[This message has been edited by Suho1004 (edited 03-24-2003).]
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Emperor
Maniac (V) Mad Scientist with Finglongers
From: Cell 53, East Wing Insane since: Jul 2001
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posted 03-24-2003 05:59
Suho1004: It does indeed suck
Anyway I have ships ready if anyone sights them. I've already got another character belonging to those players
As the main starbase is destroyed at 17142 I'd recommend people go to 19833. I have started building the starbase back up and thrown some fighters in but that sector has probably been scouted and that many ships might be tempting for some people.
We also need a starbase on 25095 which is one of the other upstream sites from 17142 which got wiped out the other day.
___________________
Emps
FAQs: Emperor
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velvetrose
Paranoid (IV) Inmate
From: overlooking the bay Insane since: Apr 2001
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posted 03-24-2003 09:00
is SEPTHIROTH one of us? he has his rock mine here:
Sector 26984 Planet EMPEROR_MING: Iron, Alc, HW
i don't see him in the faq...
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Suho1004
Maniac (V) Inmate
From: Seoul, Korea Insane since: Apr 2002
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posted 03-24-2003 09:22
Having depots named after you doesn't mean anything. These are named and renamed all the time depending on who stops at them last. It just means that he/she passed through there. I wouldn't worry about it too much.
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velvetrose
Paranoid (IV) Inmate
From: overlooking the bay Insane since: Apr 2001
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posted 03-24-2003 10:34
personally, i've found moving a gp, rm and hw to a planet and draining it of resources is good for my economy.. rather than someone else taking the hw which is the most valuable of the trading goods..
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Suho1004
Maniac (V) Inmate
From: Seoul, Korea Insane since: Apr 2002
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posted 03-24-2003 10:53
You mean nudging a depot into a planet's sector and then auto-scooping it? Yeah, that's a good tactic, but it has nothing to do what you were talking about above. Getting a depot or a planet named after you doesn't mean anything in game terms, really. I know you get planets named after you if you land on an abandoned planet, but I'm not really sure how depots get named after you. At any rate, someone else having a depot next to one of "our" planets doesn't mean anything--it's not as if we can't use the depot (and, likewise, it's not as if he can't use the planet). The only way you could prevent people from auto-scooping the planet would be to build a starbase, but that seems a bit extreme in this case.
So, if you're still worried about the depot, you can put your mind at ease.
If you're just talking about something else, though, I guess I'll just shut up now.
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Emperor
Maniac (V) Mad Scientist with Finglongers
From: Cell 53, East Wing Insane since: Jul 2001
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posted 03-24-2003 18:42
Well it looked like team GTD got solidly rolled over -from the team captain who had the main base:
quote: GOTT MIT UNS killed your Starbase at 156964 (you earned 240000 reputation points)
5500 fighters were killed in 156964 (you earned 1100000 reputation points)
GOTT MIT UNS killed 205 of your fighters (you earned 41200 reputation points)
GOTT MIT UNS destroyed your starship
from the team listing:
quote: TERMINATEMACHINE, (in hospital)
BAAL, (in hospital)
DEFENSEMECHANISM, (in hospital)
RAPTOR3, (in hospital)
RAPTOR2, Nomad+5
SAI-LENS, (in hospital)
ICARUS FALLS, Nomad+8
BULLDOZER, Trader+4
JACKHAMMER, Trader+2
TERMINATEFIGHTER, (in hospital)
TERMINATEDRONE, (in hospital)
That is what 35-50k worth of fighters and starbases!!
[edit and IK has just dropped in for a chat:
quote: \/\/\__Incoming radio message 8311 from IRON KNIGHT on channel 0:
"Bwhahaha I suppose you were pleasently suprised"
\/\/\__Incoming radio message 8312 from A PALE HORSE on channel 0:
"Not suprised no - you are far to predicatbel for that."
\/\/\__Incoming radio message 8313 from IRON KNIGHT on channel 0:
"LOL well we are a theamed team after all"
\/\/\__Incoming radio message 8314 from IRON KNIGHT on channel 0:
"Do you know me?"
\/\/\__Incoming radio message 8315 from A PALE HORSE on channel 0:
"Well quite - I wasn't expecting roses "
\/\/\__Incoming radio message 8316 from IRON KNIGHT on channel 0:
"You have witnessed the Hordes skills first hand, you should lay low..."
\/\/\__Incoming radio message 8317 from IRON KNIGHT on channel 0:
"heh"
\/\/\__Incoming radio message 8318 from IRON KNIGHT on channel 0:
"Next time I'll be sure and send flowers "
\/\/\__Incoming radio message 8319 from A PALE HORSE on channel 0:
"Do I know you personally you mean? I don't think so."
\/\/\__Incoming radio message 8320 from A PALE HORSE on channel 0:
"They'd probably have a grenade in them anyway "
\/\/\__Incoming radio message 8321 from IRON KNIGHT on channel 0:
"LMFAO your are an honerable foe "
\/\/\__Incoming radio message 8322 from IRON KNIGHT on channel 0:
"That is well"
\/\/\__Incoming radio message 8325 from A PALE HORSE on channel 0:
"Well we knew terminate was a risk from the start so we are sanguine."
\/\/\__Incoming radio message 8336 from A PALE HORSE on channel 0:
"Possibly I didn't mean sanguine although it seems apt:"
\/\/\__Incoming radio message 8338 from A PALE HORSE on channel 0:
"Sanguine: "Of the color of blood; red.""
\/\/\__Incoming radio message 8342 from A PALE HORSE on channel 0:
"If you live by the sword........."
Hmmmmm my typing isn't too good]
___________________
Emps
FAQs: Emperor
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Emperor
Maniac (V) Mad Scientist with Finglongers
From: Cell 53, East Wing Insane since: Jul 2001
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posted 03-24-2003 19:08
And Raptor has about 2 minutes before this ship gets hammered:
quote: \/\/\__Incoming radio message 8385 from STARBASE DESTROYER on channel 0:
"Hyper Battleship: Nomad+5 RAPTOR2 of [GTD] with 8488 fighter(s) [asleep]"
[edit: As they never mentioned your location you should be OK but as you have one of GTD's few remaining ships with lots of fighters its best not to leave i lying around!! Check your deployed forces for our only remianing base and pop over.]
___________________
Emps
FAQs: Emperor
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Lord_Fukutoku
Paranoid (IV) Inmate
From: West Texas Insane since: Jul 2002
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posted 03-24-2003 20:00
Well now, ya'll didn't I'd let ya'll hog all the fun did ya?
quote: \/\/\__Incoming radio message 8496 from STARBASE DESTROYER on channel 0:
"if i get some time i'll hunt bulldozer"
BTW Bulldozer is up to #3 for the time being
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Lord_Fukutoku
Paranoid (IV) Inmate
From: West Texas Insane since: Jul 2002
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posted 03-24-2003 20:41
Anyone who might be interested... Entering sector 19694... (There are 4999 fighters in this sector attached to USS SARATOGA [UFP])
and... 28760... Corvette: Space Cadet+1 NAFMON of [---] with 0 fighter(s) [asleep]
and... Sector 20546... Hyper Destroyer: Ensign+8 SPIRITWOLF of [---] with 2388 fighter(s) [asleep]
and... sector 17088... (There is a starbase in this sector attached to AL CHIP [---]) [Enemy Starbase: 6400]
All right... I love this
quote: BULLDOZER Trader+9 [GTD] 4* HCr 10103796
LORD_AGAIN Ensign+6 [OZN] 5* Cru 9978090
EVIL_OVERLORD Ensign+5 [OZN] 6* SLi 9947394
LORD_OF_LORDS Ensign+4 [OZN] 7* SLi 9814396
And OZN is up to #2 in the teams
[This message has been edited 4 times by Lord_Fukutoku (edited 03-24-2003).]
[This message has been edited by Lord_Fukutoku (edited 03-24-2003).]
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Lacuna
Maniac (V) Inmate
From: the Asylum ghetto Insane since: Oct 2002
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posted 03-24-2003 22:55
here's info on the homing device and how it works:
quote: Homing Devices: Homing devices are radio transmitters that, when signaled, emit coded radio transmissions to their owner revealing their location. Homing devices can be purchased at any Trading Post and cost the same as cargo holds, shields, and combat computers. You can also have any homing device removed from your own ship's hull at a Trading Post. Attack another ship, then type H to attach a homing device to the ship. Each homing device counts against the total number of devices allowed by your ship type. However, only one homing device can be attached to any particular ship's hull. Attaching a second homing device to a ship will result in the removal of the first device. Retrieve your homing devices the same way.
Homing Device Launcher: Homing devices are radio transmitters that, when signaled, emit coded radio transmissions to their owner revealing their location. A HDLauncher (Homing device launcher) can also be purchased at a Trading Post, costs the same as cargo holds, and will allow you to deploy homing devices in unguarded sectors. Those homing devices will automatically stick to any other ship that enters the sector -- that doesn't already have a homing device attached to it. Deployed homing devices are reported by the Y command, 'Your deployed forces. In addition to the HD launch command that shows up when appropriate, you can also launch a homing device by typing H in the text box, telnet, or client.
hope that helps
__________________________
Cell 1007::SST
[This message has been edited by Lacuna (edited 03-24-2003).]
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Emperor
Maniac (V) Mad Scientist with Finglongers
From: Cell 53, East Wing Insane since: Jul 2001
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posted 03-24-2003 23:58
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Lord_Fukutoku
Paranoid (IV) Inmate
From: West Texas Insane since: Jul 2002
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posted 03-25-2003 00:39
Well, if you don't want me to play so I'm up high in the ranks, just say so and I'll leave... haha.
BTW, thanks for the notice about bulldozer. And yes, I have a bunker (only level 10, so I need a bit of work on it), and I relocated already
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Emperor
Maniac (V) Mad Scientist with Finglongers
From: Cell 53, East Wing Insane since: Jul 2001
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posted 03-25-2003 00:44
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Lacuna
Maniac (V) Inmate
From: the Asylum ghetto Insane since: Oct 2002
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posted 03-25-2003 09:32
i have a bit of a tip: if you have a homing device on you...then no one else can put one on you....SO....have team mates put one on you! then don't remove it! so....if anyone from team OZN or FRA would throw out 2 homing devices for me tomorrow....i would be greatful! i will do that for whoever needs one also!
also...since emps hasn't posted yet (slacker!): for those of you who don't know, i have another team [LAX] in another galaxy. it's got 14 players (all me) and i used that team today to sort of get in the the HGI? team.....it worked out great. i'm just becoming friends with them and have agreed to exchange information reguarding our GTD team. obviously, any info they get from me, will be tainted. but, the info i get from them is very valuable!! emps monitored (and recorded, i believe) my conversations with them today on private radio channels (he nearly buggered it LOL). i haven't yet found out where they have their main base, as i'm still trying to 'get in' with them.
so...just in case you see me 'talkin smack' over the #0 radio channel...DON'T STRESS! any info i get about anyone here will obviously be passed on to that person and/or posted here ASAP! since emps and i are usually on at the same time...i'm sure he'll be monitoring the radio for me (cuz i need someone to tell me what to say LOL)
ok...i'll leave it at that for now....i think emperor is going to post the radio stuff at some point. maybe after it's edited a bit as it's quite large!
so....this is good news for all of us i think.
again...don't forget to scrape your hulls on a regular basis until we all get team homing devices!
__________________________
Cell 1007::SST
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Suho1004
Maniac (V) Inmate
From: Seoul, Korea Insane since: Apr 2002
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posted 03-25-2003 11:08
How do you scrape your hulls?
And that's some brilliant intelligence work their, Lacuna.
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velvetrose
Paranoid (IV) Inmate
From: overlooking the bay Insane since: Apr 2001
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posted 03-25-2003 12:14
as velvet:
ALL SPICE killed 1446 of your fighters (you earned 289200 reputation points)
ALL SPICE killed 437 of your fighters (you earned 87600 reputation points)
ALL SPICE destroyed your starship.
i don't recall building a starship
i did have a stealth freighter though, but it's gone with all my figs and equip
i also moved (somehow) from galaxy #35 to galaxy#2, but i'm still a space cadet, LOL
saw this on the radio:
\/\/\__Incoming radio message 10096 from RANMAKUN on channel 0:
"at least i know i can stand a fight with that raptor 3 person"
\/\/\__Incoming radio message 10097 from SHARUND on channel 0:
"you have been attacked by raptor3?"
\/\/\__Incoming radio message 10098 from SHARUND on channel 0:
"was that the ship you killed yesterday?"
\/\/\__Incoming radio message 10099 from RANMAKUN on channel 0:
"well my fighters were. well i got no fual so bye"
\/\/\__Incoming radio message 10100 from RANMAKUN on channel 0:
"no"
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Suho1004
Maniac (V) Inmate
From: Seoul, Korea Insane since: Apr 2002
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posted 03-25-2003 13:47
That stealth freighter is (or was) your starship...
Looks like they keep turning up the heat.
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Lord_Fukutoku
Paranoid (IV) Inmate
From: West Texas Insane since: Jul 2002
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posted 03-25-2003 16:32
*sigh* haha.
quote: DERBERUFSSOLDAT attacked bunker in 159999
640 fighters were killed at bunker in 159999 (you earned 128000 reputation points)
DERBERUFSSOLDAT destroyed bunker in 159999
DERBERUFSSOLDAT destroyed your starship.
FEZZIK attacked bunker in 159999
10956 fighters were killed at bunker in 159999 (you earned 2191200 reputation points)
RITUALISTIC SUICIDE attacked bunker in 159999
2645 fighters were killed at bunker in 159999 (you earned 529000 reputation points)
I STAND ALONE attacked bunker in 159999
4434 fighters were killed at bunker in 159999 (you earned 886800 reputation points)
I STAND ALONE attacked bunker in 159999
474 fighters were killed at bunker in 159999 (you earned 94800 reputation points)
New thread?
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Emperor
Maniac (V) Mad Scientist with Finglongers
From: Cell 53, East Wing Insane since: Jul 2001
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posted 03-25-2003 20:22
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