Preserved Topic: Comment on my first interface EVER |
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Author | Thread |
Bipolar (III) Inmate From: Sydney Australia |
posted 03-21-2000 19:55
Hi Doc,<P>I would like to know from a Photoshop PRO, like you are Doc, what you think of my first EVER interface.<P> |
Bipolar (III) Inmate From: Alaska, USA |
posted 03-21-2000 22:00
You're dealing with madmen, maniacs, and lunatics here so we're ALL going to comment (well, maybe all of us) on your interface. Looks good, is it up and running on the net yet, or? |
Bipolar (III) Inmate From: Sydney Australia |
posted 03-21-2000 23:05
not yet, it's just a design to look and see what I can do ( I am a beginner). So I would like to have some critical eyes on it and look and see what I can improve for the future.<P> |
Bipolar (III) Inmate From: Alaska, USA |
posted 03-22-2000 02:05
The cruical part is how it's inegrated on the net (or whatever it's used for). As for design, there's ALWAYS room for improvement which is why Doc is and always has strived for perfection.<P>Are there rollover images to be used for this interface?<P>Later |
Maniac (V) Inmate From: under the bed |
posted 03-22-2000 14:56
First - I like it. Very good for first time especially. Like 2win said, how it's implemented is important too though. |
Maniac (V) Lord Mad Scientist Sovereign of all the lands Ozone and just beyond that little green line over there... From: Stockholm, Sweden |
posted 03-23-2000 08:16
Cool cool, I'll agree with most of the comments listed here, and add a few of my own to help push this thing to the next level, OK? The grey background to the interface, you could try wrapping a texture over that surface, fill a layer and set it to overlay for instance, and get a LOT more interest in that shape. The wires need more dirt, they are just a tad too bright. This looks downsized, I'd simply LOVE to see it in operation, somewhere on the web, fer instance? :-) Look into the texture wqrapping thing, I talk about it in my tutes, and this piece is simply crying for it, and you are 98% there, just gotta play with different textures now. Try maybe a layer of noise inj that shape, maybe give the noise a wind filter, or perhaps a motion blur? Next version, gimme gimme!<P>Your pal, -doc- |
Bipolar (III) Inmate From: Sydney Australia |
posted 03-23-2000 14:31
Thanks you all for your comment, I am now busy to improve these parts (cables, textures etc.) so it looks even better. It is always handy to have some second opinions so you can be pointed on things that I didn't see so far. As for the interactive part of it, I am busy to learn (D)HTML, but the idea's I have for this interface are:<P>1 role over buttons |
Bipolar (III) Inmate From: Midlothian, VA USA |
posted 03-24-2000 20:00
I seem to be having trouble getting some of these image files in the forum. Are they broken links or am I having server difficulties?<P>YES!! Finally, I'm maniacal!<P>------------------ |
Bipolar (III) Inmate From: Sydney Australia |
posted 03-24-2000 20:29
My link is not broken, Have you put HTML on ? Maybe that could be the problem.<P>C ya,<P>Photoshop Junkie<P>------------------ |
Bipolar (III) Inmate From: Sydney Australia |
posted 03-25-2000 10:47
if not, here is the link so you can see for yourself |