Preserved Topic: Glassy/Plastic looking text and sphere effects |
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Author | Thread |
Neurotic (0) Inmate Newly admitted |
posted 04-15-2000 16:17
Hi Doc! Does anyone know how to make simply glassy/plastic looking text and/or sphere effects?<P> |
Maniac (V) Inmate From: under the bed |
posted 04-15-2000 18:57
Very conveniently located.... http://www.ozones.com/handson/glass/ . |
Paranoid (IV) Mad Scientist From: EN27 |
posted 04-15-2000 19:08
If the Sky Taffy and Doc Ozones Glass doesn't work for you, do you have a URL that has an example of what you are looking for, or somthing close to it? <P>-I'm not a complete idiot, |
Maniac (V) Inmate From: under the bed |
posted 04-15-2000 23:58
Yeah, that'd be good too -- there are *tons* of ways of making glassy/plastic looking things, depending on exactly what you want. For instance, check out F1_error's variation of the Sky-Taffy (if he'd be kind enough to repost it) - pretty cool effect.<P>What care I how time advances? I am drinking Ale today. -- Edgar Allen Poe |
Paranoid (IV) Mad Scientist From: EN27 |
posted 04-16-2000 01:05
You can find my Sky Taffy / Gullwing image at http://www.innerworld.com/F1_error/F1_gull.jpg <P>You can find the Sky Taffy Tutorial by DL-44 at |
Neurotic (0) Inmate Newly admitted |
posted 04-16-2000 09:46
Thanks for everyone to giving me good examples! I think the best glassy/plastic was http://www.innerworld.com/F1_error/flames.jpg do you F1_error happen to have an tutorial of it? Also http://www.innerworld.com/F1_error/F1_gull.jpg was super cool looking! Thanks again for everyone I relly appreciate this! |
Paranoid (IV) Mad Scientist From: EN27 |
posted 04-16-2000 16:25
I can have a tutorial of how I did that up in a few weeks or so, I'll work on it in my spare time. Busy building an online store, scanning photo after photo after photo, coding, designing, developing, etc... |
Maniac (V) Inmate From: under the bed |
posted 04-16-2000 22:53
Nice flames! Like Rend said -- I wanna lick 'em!<P>What care I how time advances? I am drinking Ale today. -- Edgar Allen Poe |
Maniac (V) Inmate From: Boston, MA, USA |
posted 04-17-2000 03:33
for what it's worth, I was totally smitten by the glass ball centerpiece at http://www.pseudoart.org/main.cfm and spent ages trying to get it myself. If you agree it's gorgeous, I'll be putting a step-by-step on my site in a week if I can. I looked all over the net for someone who had already cracked this nut and shared how, but no luck. ts of simple treatments, but none tht were convincing. More fun to do it yourself anyway. The trick is in the subtlties - what would a glass sphere reflect (since, if it's clear, ALL you can see is reflections!), and how would those reflections look. It may be a cinch in a 3-D program, but if you choose to do it in Photoshop, it's hard! |
Paranoid (IV) Mad Scientist From: EN27 |
posted 04-17-2000 03:47
Steve do you mean the greyish black orb in the center of the spiny thing? If you do, I can tell you how to do that with ease. <P>In PhotoShop as well. <P>-I'm not a complete idiot, |
Paranoid (IV) Mad Scientist From: Calgary, Alberta, Canada |
posted 04-17-2000 04:24
Can you tell me how to do that? |
Bipolar (III) Inmate From: Stafford, TX USA |
posted 04-17-2000 04:46
I've been slowly putting together my site...<P>I've created 3 g's that have a nice glass effect...<P>Check out the site at http://www.groovyart.8m.com <P>the links section and the info section contain the other two g's |
Maniac (V) Lord Mad Scientist Sovereign of all the lands Ozone and just beyond that little green line over there... From: Stockholm, Sweden |
posted 04-17-2000 09:43
Hey! Here's another though. I have a collection of clear glass marbles, some of them with reflective surfaces, and I tend to just LOOK at them while working on glass effects. When we do glass, we're hoping to fool the eye into seeing something it's familiar with, in this case glass. Most folks aren't very observant,they can't tell you what specific things say "glass" to them, but they can always tell if something *doesn't* say glass! Artist should always be really good at observing, we need to get all of the details right, even if folks aren't quite sure what they're seeing, if you get all the details in there, things will always appear more real. (Note: I frequently exagerate reality, just in case folks aren't paying enough attention!)<P> |
Paranoid (IV) Mad Scientist From: EN27 |
posted 04-17-2000 18:42
Ok, I'm not able to spend much time on this so I did it a little quick. It takes a bit of tweaking but you can make a much closer match than I if you take more time. |
Maniac (V) Inmate From: Boston, MA, USA |
posted 04-18-2000 00:16
Doc - great idea to keep your marbles in a box! I'd have lost fewer of mine if I'd thought to get a box! The solutions F1 presents almost get to where I want to be; now you've raisd the bar for me - I'll have to get my solution up faster than anticipated! Maybe late tomorrow (Tuesday where I live)? What I don't like about any of the filter solutions (like KPT and most of the simple tutorails on the net) is that the highlight is too diffuse and the sense of "clear" isn't there. Doc's glass tutorial is gorgeous, but again it feels more opaque than I am aiming for. Also, lots of tutorials on making "glassy" text, but a clear round ball is tougher 'cause there aren't the intricate shapes to work distorions around.<P>Just a teaser: I made my main highlight feel like it wrapped around the surface by using Polar Coordinates.<P>Doc is right on by saying most people don't "look", but have a sort of memory for what is right, and an illustrator needs to exaggerate. I'm a photographer, not a painter or illustrator. I'm trained to see something in front of me, but it's much harder for me to cook something up from a visualization. This is a really fun thread for me - keep it comng! |
Paranoid (IV) Inmate From: Israel |
posted 04-18-2000 07:33
I seen a nice glass tutorial on phong.com |
Maniac (V) Inmate From: Boston, MA, USA |
posted 04-18-2000 16:49
I hammered mine together. Read and react. http://people.ne.mediaone.net/s-nelson/steve/Photoshop/psindex.html |