Preserved Topic: Working big????? (Page 1 of 1) |
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Nervous Wreck (II) Inmate From: |
posted 09-05-2000 13:13
Every says you should work big when you create graphics(and resize the image when your done). |
Maniac (V) Mad Scientist From: :morF |
posted 09-05-2000 13:51
True, true, true, and even a bit more true after that. Go read the other thread in this forum called 'Small pictures' or something like that to see how to avoid this problem. |
Maniac (V) Mad Scientist From: Long Island, NY |
posted 09-05-2000 15:30
Personally I create graphics usually in the size thats needed. However, if something needs to be really small I do work bigger but not humungously bigger and then resize it ... |
Paranoid (IV) Mad Scientist From: Calgary, Alberta, Canada |
posted 09-05-2000 15:38
I thought working big made sense too.. But you know whtas easier? Zoom in on the image, and use smaller brushes and such. That way, you don't lose (as much) quality when you shrink it. |
Maniac (V) Inmate From: Boston, MA, USA |
posted 09-05-2000 15:45
Important lesson here: If "everyone" says something, and it turns out not to be true, then --- it's not true! |
Maniac (V) Inmate From: Houston(ish) Texas |
posted 09-05-2000 17:59
Depends on what you're doing. The reason people suggest resizing down is that it hides details. This is great if you're trying to hide the brush strokes of a photo-retouch, for example. It also tends to make airbrushing look better, for everyone except very skilled artists. |
Maniac (V) Mad Scientist From: 127 Halcyon Road, Marenia, Atlantis |
posted 09-05-2000 19:10 |
Nervous Wreck (II) Inmate From: |
posted 09-05-2000 21:40
Gotta agree with Dan too(Ive learned that the hard way <img border=0 align=absmiddle src="http://www.ozones.com/forum/smile.gif">. 3d stuff etc -> work big. text, stroking etc work at the res you want your final product at. |
Maniac (V) Lord Mad Scientist Sovereign of all the lands Ozone and just beyond that little green line over there... From: Stockholm, Sweden |
posted 09-05-2000 23:26
I always work at the size I need things in. Want nice sharp edges? Make nice sharp edges. Resampling will always distort things. The bitch is when you design something for the screen, and then need to print it big. I remember the VISI logo, I did it small, looked great, then we needed a magazine ad. I had to re-do the effects from scratch. Then we moved to a nicer magazine, higher dpi. Re-did it once more, even bigger. Happy, happy, but then we did the TRADE SHOW BOOTH! Final print, something like 12,000 pixels square, wouldn't fit on a ZIP disk, had to burn a CD. THIS one was finally big enough for everything we ever did with it! Live and learn, work at the resolution that fits your end result. Logos, best to work big. Web interfaces? Work at 72 dpi, typically. |
Paranoid (IV) Inmate From: in media rea |
posted 09-05-2000 23:36
Gotta go with the Doc on this one. |
Paranoid (IV) Inmate From: Madison, Indiana, USA |
posted 09-06-2000 01:02
It seems to me that is where the pen tool comes in handy. You can design parts of the image at the resolution you need for the web, then drag the path to a new image at the resolution for printing. |