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How to be a Flash Guru?
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Mage: Tutorials, no, but Jared Tarbell has always been one of my idols and he has some lovely stuff whose source you can download and dissect. There may be tutorials out there, I'm just not familiar with them. Jared is tops as far as I am concerned when it comes to visualizing abstract concepts - strange attractors, binary networks... ahh, but you were interested in things growing. Take a stroll thru levitated: http://www.levitated.net/daily/index.html and complexification: http://www.complexification.net/gallery/ Keith Peters has some lovely stuff too: www.bit-101.com/ Now I would call Tarbell brilliant, really. His gift for visualizing abstractions and making them beautiful and engaging has no equal I don't think. But is he a guru? Hard to say. He clearly has major gifts with mathematics but is what he does useful in a corporate/commercial sense? Sort of depends on what the company needs to do. I think guru-dom is going to involve code and aesthetics and a deep understanding of how the things that are unique and idiosyncratic to Flash can be applied to problem solving. Buzz words in the Flash community are RIAs, data binding, web services, conferencing, multi-user chat and white boards - that sort of stuff. I don't know if making randomly gnarled trees or binary network simulations is a fruitful course for you to follow at the moment . Jared HAS done some extremely engaging multi-user projects with Moock's java based [url=http://www.moock.org/unity/]unity server[/url] - but again - you need to get a sense of what this company does and looks for in a guru. Do they make games? Do they make tiny hand-held apps? Do they serve corporate communications? What they think of as a guru may be different from what you think of (and from what you want to be). :D Flash is capable of some seriously non-trivial stuff. All depends on what they want I guess. Good luck.
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