Topic awaiting preservation: Links to 3d algorithms? (Page 1 of 1) |
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Nervous Wreck (II) Inmate From: California |
posted 11-23-2005 06:43
I'm starting to poke around with Firefox's Canvas widget, and I was fishing around for simple 3d routines or other code snippets I might try out using the new tag. Does anyone have links to basic 3d routines? |
Bipolar (III) Inmate From: Sweden |
posted 11-23-2005 17:25
Go to WikiPedia and search for 3D rendering and you'll get tons of stuff. |
Paranoid (IV) Mad Scientist From: Omicron Persei 8 |
posted 11-23-2005 18:48
www.gamedev.net |
Paranoid (IV) Mad Scientist From: Omicron Persei 8 |
posted 11-27-2005 16:36
i just found this on slashdot: |
Paranoid (IV) Inmate From: France |
posted 11-27-2005 17:09
quote: Damn, he's been /.ed. I should really release 3D Tomb II ( which I did in 2003 and wanted to release at the5k 2004 ), and use the engine to make a full fledged game à la Wolfenstein 3D or Doom. |
Paranoid (IV) Mad Scientist From: Omicron Persei 8 |
posted 11-27-2005 23:43 |
Paranoid (IV) Inmate From: France |
posted 11-28-2005 00:18
the incredible number of hours I've spent on it, and the fact that I began it on IE and thus use a method ( aka "let's update ~1,000 DIVs tags per frame" ) that make the other browsers crawl. But I've just ordered a domain name for it so now, I have to do something with it. I wish I could make something as cool as Wolfenstein on Atari ST. |
Bipolar (III) Inmate From: Umeå, Sweden |
posted 11-28-2005 00:30
Poi: You're updating divs already in the document tree? Tried the "clone nodes - do all work on clones - replace old node tree" approach? |
Paranoid (IV) Inmate From: France |
posted 11-28-2005 01:09
liorean: yep, there's ~2,100 DIV in the tree, 99% of them are completely static ( only their background color is updated ), so I doubt juggling with the DOM tree would be faster. |
Nervous Wreck (II) Inmate From: California |
posted 11-29-2005 05:19
No problem! This is great stuff. I actually discovered that canvascape link on the canvas twiki and sent it to digg, which then got it picked up by slashdot, so I feel responsible |
Bipolar (III) Inmate From: Umeå, Sweden |
posted 11-29-2005 05:42
Never done much in the way of graphics before. Playing around with canvas is fun! |
Paranoid (IV) Inmate From: Norway |
posted 11-29-2005 09:36
whisperstorm: Haven't yet played with canvas. Last time I install FF1.5rc? on my laptop all my extensions went poof, and the canvas support in Op9beta is still ... well ... in beta. So far, I planed to make a new engine ( for the 5th time ) using a few DIVs and a big data: URI image. Will it be enough to get a Yahoo! t-shirt ? |
Bipolar (III) Inmate From: Umeå, Sweden |
posted 11-29-2005 12:42
Well, I've played with canvas a bit, and so far ff1.5 and op9 seems to be about the same level of support - they both have severe problems with some things. I think op9 is actually the one that behaves closest to what the spec says, though. |
Nervous Wreck (II) Inmate From: California |
posted 11-29-2005 23:34
Supposedly FF 1.5 is going to be out sometime today - and then all the extensions will be able to release their updated versions. I'm keen on doing it with canvas because basically I want to see how it's done + possibly use it with other things. Perhaps once 1.5 is out and you have given it a try? |