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Arthurio
Paranoid (IV) Inmate

From: the dungeons, corridor 13, cell 3736
Insane since: Jul 2003

posted posted 02-16-2006 01:14

features that i'm looking for:

1. really fast! tens of thousands of polygons (the more the better), few special effects and a nice fps even with dx8 cards
2. a developing kit or similar wouldn't hurt but is secondary
3. tutorials
4. simple syntax
5. support for:
1) stupid programmer (me)
2) stupid artist (me)
3) open environments (not a map-based system)
4) different materials
5) some physics wouldn't hurt
6. projects using it should not look like quake 2 or worse

yes, i've done some google research and i've found a few possible candidates but maybe someone around here has heard or used something similar to what i'm looking for

F1_error
Paranoid (IV) Mad Scientist

From: EN27
Insane since: Mar 2000

posted posted 02-16-2006 02:24

Have you tried digging through SourceForge? I haven't, I'm just asking.

reisio
Paranoid (IV) Inmate

From: Florida
Insane since: Mar 2005

posted posted 02-16-2006 04:08

NeL might be an option for your typical MMORPG.

poi
Paranoid (IV) Inmate

From: Norway
Insane since: Jun 2002

posted posted 02-16-2006 09:54

You should have a look at the cube engine, and I've some cool 3D stuffs made in BlitzBasic. I know nothing about the API of those engines/library but I assume they are rather accessibles.



(Edited by poi on 02-16-2006 09:55)

GRUMBLE
Paranoid (IV) Mad Scientist

From: Omicron Persei 8
Insane since: Oct 2000

posted posted 02-16-2006 11:07

here is a somewhat list:

http://en.wikipedia.org/wiki/Category:Game_engines

from your requirements i'd say Irrlicht would be best.

Arthurio
Paranoid (IV) Inmate

From: the dungeons, corridor 13, cell 3736
Insane since: Jul 2003

posted posted 02-16-2006 18:00

thx i'll check em out

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