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[quote] [b]poi said:[/b] I'm curious about the controls and the level of interaction among the players ... [/quote] Actually, judging by what he says in the presentation, there will be no real "interaction" between players. That is, you will not be able to affect other players' worlds and they will not be able to affect yours. Data is retrieved asynchronously, so you will have access to buildings, creatures, and other user-created content, but it's not going to be like a MMORPG or anything like that, where everyone is inhabiting the same universe and interacting with each other in real time. And, design issues aside, that's really the kind of game I think most builders or god-game players would prefer. Personally, I'm not into the MMORPGs because of the amount of time you have to invest in them. But a game like this I could pick up whenever I felt like it and advance my creature(s) a little further along the evolutionary scale. I really wouldn't want to have worked so hard to build up my little creatures into a thriving civilization just to have some guy in a UFO come along and blow up my planet in the blink of an eye. (I gave up computer games for Lent... so now I'm reduced to speculating about them. ;)) [img]http://www.liminality.org/asylum/sigs/suho_umbrella04.gif[/img] ___________________________ Suho: [url=http://www.liminality.org]www.liminality.org[/url] | [url=http://www.ozoneasylum.com/4837]Cell 270[/url] | [url=http://www.ozoneasylum.com/5689]Sig Rotator[/url] | [url=http://www.ozoneasylum.com/22173]the Fellowship of Sup[/url]
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