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complex switch case
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Polymorphism basically means 'having different objects and treating them the same'... so no matter wether you have a bike, a car or a truck, all you say is $aVehicle->MoveTo ( $aLocation ) ; and it's the object's responsibility to handle the actual details. Whenever you have a switch statement twice, especially if you want to 'combine some, but still to seperat things depending on what it is' you're a pretty good canidate for an interface plus maybe an class inheritance strategy. Why in the world do you switch on weird numbers anyhow? Or is that just your example?
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