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Archive updated and snapshots of my current, second opengl project [img]http://www.beyondwonderland.com/data/C++/OpenGL.2/cap1.jpg[/img] [img]http://www.beyondwonderland.com/data/C++/OpenGL.2/cap2.jpg[/img] [img]http://www.beyondwonderland.com/data/C++/OpenGL.2/cap3.jpg[/img] For the hell of it. A "liquid" tunnel.
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