Topic: New junkie says hello |
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Author | Thread |
Obsessive-Compulsive (I) Inmate From: Connecticut |
![]() ![]() ![]() ![]() Hello |
Paranoid (IV) Inmate From: Norway |
![]() ![]() ![]() ![]() [quickReply] |
Paranoid (IV) Inmate From: Dublin, Ireland |
![]() ![]() ![]() ![]() I love the way everyone uses the old Wolfenstein textures, not sure how much of the caster is your work but great stuff none the less. |
Obsessive-Compulsive (I) Inmate From: Connecticut |
![]() ![]() ![]() ![]() Thanks poi |
Paranoid (IV) Inmate From: USA |
![]() ![]() ![]() ![]() Hey, very cool. Glad to see somebody liked my little raycaster. |
Obsessive-Compulsive (I) Inmate From: Connecticut |
![]() ![]() ![]() ![]() thanks Iron Wallaby. |
Paranoid (IV) Inmate From: USA |
![]() ![]() ![]() ![]() You had to divide the tex variable? That's very odd, since tex ends up as an integer [0..63], used to select which slice of the texture to use (and yes, you're right... I just chop each texture up into 64 images, that way I don't have to worry about slicing them in code. Nasty hack, but at the time, I wasn't aware of how to do it any other way!) |