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AD&D, here we go again
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Okay, so us three pudges took on nearly 20 orcs and won. If we would have had Chuck, the little war we waged would have been much shorter than almost three days. That is, Andy is a pudge like us and Chuck is not. We took the bulk of the platinum and left the rest of the coins. We took the bulk of the non-magical gems including some much needed pearls for Identify. We also took a few art pieces. Zir, being a good priestess of Mystra, cast Identify using a huge pearl. Mystra smiled down upon her and she was blessed with the knowledge of the items we wanted to identify. The chieftain's flaming skull was a mask with some unusual abilities. Not only did it confirm a flaming skull, but would tell the wearing the state of living of anything looked at. That is alive, that used to be alive, and that was never alive. Weird ability. There was also a helm worn by the shaman. If placed upon a corpse and then worn, the wearer would see the last few minutes of the corpse's life. Two very odd magical items to be out here in the middle of nowhere and in the hands of orcs. Considering our fight with the shades, not exactly a coincidence. Everything is starting to stink of necromancy and I don't like it. Not so much the necromancy itself, but the heavy use of a particular school. The only thing that would concern me more is if everything started to stink of enchantment/charm. And it turns out that the short sword that I got from Edwin is a Sword of the Planes. I'm sure it will come in damn handy. Andy wanted to destroy the treasure that we didn't take with us, but we didn't let him. We didn't even burn down the rest of the fort. No real sense in taking the time to do either. We took what we needeed and we left. As we trekked, we met an old guy ice fishing with a Wand of Fireballs. Drill a hole, blast, run, and collect fish. Yeah, and older guy. Bald and eccentric. Very Da Vinci in his fiddlings. Lots of overly ellaborate gadgets and what-not. Also schooled in the arts of magic. We did chat about magic for a bit, but we couldn't really offer an exchange of magical knowledge because he was just way over our heads. We decided to spent the night. Zir and I had a little revelation. At our stay in the Host Tower of the Arcane, we were giving tokens. These tokens act as passes for the various defenses. We still have these tokens. Egads! We should keep the tokens so Luskanites can track us with ease, but I was mad that neither of us thought of it sooner. If we really wanted to ditch the Luskanites, we could have done so back at the yeti cave. There is something special about the yeti cave that I didn't mention earlier. That being magical portals all over the place. With the proper key, we could use them. However, one was open without a key. All we would have to do is dig it out of the ice and :poof: gone. No worries. Well, no worries from the High Tower, because you just never know what you will find on the other side. Or what will find you. The old guy tried to prank us in the morning. The last thing he said to us before falling asleep was, "If I die in my sleep, don't take any of my stuff." In the morning, he appeared dead. That is, until my partner grabbed his package and gave him a healthy squeeze. No, not dead. "I can't pull one over on you guys, can I?" (Oh, we did learn that Andy can speak Elven. We still do our Elven murmurs to each other, and Andy always says in common, "Hey, I can speak Elven.") Before leaving in the mornining, we warned the old guy that some orcs might come looking for us. He seemed unconcerned. We also warned him that some folks from Luskan might come looking for us. Again, unconcerned. We continued east. Eventually a commotion in a clearling. I went to investigate. This rather large man was sitting by a fire and eating horses by the legs. Grab a dead horse with one hand, tear a leg off with the other, and eat. Flesh in his beard and a few recent battle wounds. The horses with harnesses and stuff, so they used to belong to somebody, but no obvious banners or anything. The giant was wearing simple clothes and had some stone and wood impliments. He might be eating like a savage, but definitely some intelligence. I did spot what appeared to be a cave and his obvious dwelling. I went back, grabbed Andy, and we went sneaky-sneaky way around the giant and into his cave. Hopefully Zir would be okay without us while we scouted. She's so good at sitting still, observing, and helping from a distance. We might have to hook her up with some heavy-duty sniper power one of these days. The entrance to the main chambers of the cave was a mess. Bones, armour, weapons, and all sorts of stuff thrown about. This giant has had a lot of practice with fighting, killing, and eating. Once to the main chamber, we spotted the hostages that used to ride the horses that the giant was busy eating - the far end of the cave in a make-shift cage. We also spotted three wolf guards. Andy got full of spunk and took one out with a single arrow. The cool thing is that the other two wolves didn't notice the shot and kill. Man, I got two snipers for awesome side-kickness. Or maybe I'm their side-kick. Either way, we are rocking for the pudges that we are. One wolf down all sneaky-sneaky and we go back to collect Zir. On our way around the giant, I decide to test him with a backstab. I'm confident we can engage for maybe two rounds and get away with it. So I go for a backstab and do a called shot to his ankle. Not only do I make my sneaky-sneaky rolls, but I also rolled a natural 20. I ended up doing 14pts to his ankle. Then the fit hit the shan. As I was running away from him, he picked up a horse and hit me with it. Man, was he pissed. Can't say I blame him, though. Well, getting hit with a horse kind of hurts. Andy and Zir both right on que with ranged attacks to cover my escape. Unfortunately, Andy gets targeted by the giant. The giant starts picking up logs from the fire he made and starts chucking them at Andy. This is a giant, so the fire made was more from whole trees and a mite bigger than elven- or human-sized logs. Andy takes a beating. Zir and I both engage the giant in a defensive manner to get him away from Andy. This actually works. The giant gives one last display and hobbles back to his cave. Once Andy got the beat down with a flaming log, I didn't think we stood a chance. I would like to think that the damage that I did to the giant's ankle had something to do with his retreating. And the fact that the giant was already wounded from a recent battle. But you never know. As much as I would like to leave the hostages, we are going to try to rescue them. So, our immediate goal is to rescue. This may or may not include trying to kill the giant. I'm hoping that we don't have to engage the giant again. How am I hoping to accomplish this? Take out the last two wolves from a distance, sneak in, and sneak out. And that is where we are at. If we can pull this off, it will just plain be awesome. First a troop of orcs, now a giant. Remember that defeating doesn't neccessarily mean killing or face-to-face brute force. Play to your advantages and to their disadvantages. The DM did table-talk that the giant is a frost giant. If we do pull it off, defeating a frost giant with a small group of pudges will be one to talk about for years to come. [small](Edited by [url=http://www.ozoneasylum.com/user/351]warjournal[/url] on 06-04-2007 13:21)[/small]
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