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Um. Did I drag the thread away from it's original purpose? I didn't even notice, d'oh. Actually, it got there because at some point, an old routine, which I have seen popping back again and again, bothered me : "the Asylum will die, is dead, etc.". I think this is a self-limiting belief (a fear without roots in reality), hence my mentionning the "return of old timers" - this place seems well alive for a dead thing, to stick to observable facts. From there on, enthusiasm creeped in - yet I still would like to see new "group games", as you said, Arkam inmates have "pushed the limits" in all possible areas of web and graphics, while keeping stuff for the "basic questions" AND an emphasis on socialization, fun, games, philosophy, politics, ethics, religion - you name it. "If they wanted to change it".. The Doc had a lobby in the works at some point, but it's a huge huge work to revamp, evolve, maintain the structure of SUCH a thing as the Asylum. Tyberius Prime, and (who else does the maintenance?) may have other things to do - simply. This is not a reason to avoid discussing "structure" evolutions - here and at the GN. As far as my straightjacket allows me, I can contribute "content" evolutions : new group games, why not? But I am not suggesting changing the core recipe in the slightest. Then again, as a fresh inmate, I may be babbling too much about the topic, but hey, I am a dreamer, sue me :) To quote docilus bobicus above : "Can you feel the love?" (Nurse, me meds, time for me to take a step back it seems..).
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