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User Interface Design for Programmers
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[quote] [b]argo navis said:[/b] my "stuff" is moving faster than expected these days [/quote] This is great news! I wish you all the best with it. [quote] [b]argo navis said:[/b] Catch me in private if you want to know the details, but I really cannot feed the debate further. [/quote] Shame, I would much rather keep this public: I value your opinion as much as others' around here. [quote] [b]argo navis said:[/b] The core of marketting is still the same [/quote] I am not talking about marketing here, but indeed of user interface. Marketing has nothing to do with this. Or rather, the one single thing it has in common with user interface -- and this is very important -- is that the user/customer is absolutely central. [quote] [b]argo navis said:[/b] think in terms of "the user's fingers can now touch his virtual reality" [/quote] This is exactly my point, above. In real life, when we press on a button, we reach out and press on it with our finger. In virtual life, there are "intermediaries" or "extensions of our body" that help us do similar actions (e.g. click on button with a mouse, etc.) The iPod touch and other touch screen devices make it all more "real life"; in other words, they match the user's model better. Now what I find interesting, and what this thread could be about, is the following: We can enhance physical interfaces to make user experience better, and this is all about design and ergonomics. Now what interest me even more is: what makes a good virtual interface, when you have no means of reducing the barriers imposed by the physical properties of the hardware? And to which extent is this an issue, considering that we are developing all this technology to overcome these barriers? Until everyone has the Internet on touch screen at home, it is absolutely crucial that we put every effort into designing good user interfaces. I am only starting to ask these questions for myself, and would really appreciate your opinion on all this, guys. So to start a conversation in a simpler way: what is your favourite "virtual" user interface? I insist on "virtual", because for now, I would like to leave the physical side apart ([i]of course[/i] touch screens are [i]better [/i]than traditional screens in many ways). [edit] typos [/edit] [small](Edited by [url=http://www.ozoneasylum.com/user/5434]kimson[/url] on 02-01-2008 10:17)[/small]
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