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Actually, just a sec ago I found this: http://www.webreference.com/new/020228.html ^_^ Seems he used XHR. I guessed a fast paced game was out of the question, but still...it'd be interesting to see what could be done. I'm still intrigued what could be done in terms of 3d with enough effort - I saw a lot of games, especially from you poi, that demonstrated some impressive 3d graphics (raycasters, voxel systems), though a lot of them were constrained by size. I wonder what could be done if speed were the only object? And then, whether that could be applied to a multiplayer game. Javascript MMORPG anyone? :P [url=http://www.wrayal.org][img]http://www.wrayal.org/JS/asylum.JPG[/img][/url]
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