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20 Liners - January 08 - Dynamics
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Congrats [b]Arthurio[/b]. And kudos to [b]Iron Wallaby[/b] and [b]MaGnA[/b]. Great entries. [b]Iron Wallaby[/b], I seem to remember you played a bit with Proce55ing. You should really try to use the Canvas. It opens a whole new range of possibilities to good'ole DHTML. Hopefully this month. The refinements on the The Invincible Rockford were impressive. Cramming the rendering and a significant part of the game logic in 20 lines deserve some respect. Btw, check out the keyboard handling in Castle Wolfenstein. It's a one-liner ;) [b]wrayal:[/b] Thanks for this cool topic and for reviewing all the entries. :p I know, Castle Wolfenstein is not quite dynamic but it was fun to code. And the last-modified date on my ftp says 23:59. Plus I tried it online before posting here. [url=http://www.p01.org/][sigrotate][img]http://poi.ribbon.free.fr/files/p01_ozoneasylum_sig_love.gif[/img]|[img]http://poi.ribbon.free.fr/files/p01_ozoneasylum_sig_love_small.gif[/img]|[img]http://poi.ribbon.free.fr/files/p01_ozoneasylum_sig_charly.gif[/img]|[img]http://poi.ribbon.free.fr/files/p01_ozoneasylum_sig_dk.gif[/img]|[img]http://poi.ribbon.free.fr/files/p01_ozoneasylum_sig_reason.gif[/img]|[img]http://poi.ribbon.free.fr/files/p01_ozoneasylum_sig_galaxy.gif[/img]|[img]http://poi.ribbon.free.fr/files/p01_ozoneasylum_sig_neon88x31.gif[/img]|[img]http://poi.ribbon.free.fr/files/p01_ozoneasylum_sig_teapot.png[/img][/sigrotate][/url]
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