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32 Liner - February 08 - Games
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I don't really care how much memory or cpu time a tool that I work with takes as long as it works fast enough (or the combination of tools that I need work fast enough). Besides what else do I need these resources for when I'm working? Yes Eclipse is big and takes a lot of memory and is maybe a little slower than notepad but I'd say that a decent editor/IDE such as Eclipse saves the developer lots and lots of time. So thanks for the link. I created those tests to acquire and share some information that may be useful (to me and to others) for coding a 32line js game. I'll run a few more tests with "CSS sprites solution" and whatnot once I figure out what that means.
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