OZONE Asylum
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32 Liner - February 08 - Games
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The controls feel a bit strange : AFAIU the thrust is controlled/initiated using the keyboard, but then it's affected by distance between the mouse and the ship. So you can go at crazy speed and out of the viewport. I'd prefer something like Asteroid for the ship, and using the mouse for the aiming/firing. This might mean making the ship a composite of the ship itself and a turet. But it's not a problem. Once you've figured out how to move, it's really easy now. Maybe 2-3 / 10. Ideas of improvements : different enemies, waves of enemies, power ups, score, ... Also I get some scrollbars although my brower window is 1101x602. ... I really got to find an idea for an entry :o [url=http://www.p01.org/][sigrotate][img]http://poi.ribbon.free.fr/files/p01_ozoneasylum_sig_love.gif[/img]|[img]http://poi.ribbon.free.fr/files/p01_ozoneasylum_sig_love_small.gif[/img]|[img]http://poi.ribbon.free.fr/files/p01_ozoneasylum_sig_charly.gif[/img]|[img]http://poi.ribbon.free.fr/files/p01_ozoneasylum_sig_dk.gif[/img]|[img]http://poi.ribbon.free.fr/files/p01_ozoneasylum_sig_reason.gif[/img]|[img]http://poi.ribbon.free.fr/files/p01_ozoneasylum_sig_galaxy.gif[/img]|[img]http://poi.ribbon.free.fr/files/p01_ozoneasylum_sig_neon88x31.gif[/img]|[img]http://poi.ribbon.free.fr/files/p01_ozoneasylum_sig_teapot.png[/img][/sigrotate][/url]
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