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Implicit surfaces collection
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Implicit surfaces, or isosurfaces, or blobs, or.. are defined by a function, 2d or 3d. Eg. the plotting/drawing/rendering renders all visible elements defined by a given function - see some nice works by Iron Wallaby for details. One fast way to render them real time is the "marching cubes algorithm". Other than that, they are very useful in photo realist rendering. I'd like to collect some of these gems for further reference in this very thread : http://iat.ubalt.edu/summers/math/platsol.htm http://atrey.karlin.mff.cuni.cz/~0rfelyus/povray/index.html http://www.econym.demon.co.uk/isotut/simple.htm http://www.econym.demon.co.uk/isotut/ Cheers, Argo [url=http://www.beyondwonderland.com][img]http://www.beyondwonderland.com/images/logo_golden.gif[/img][/url]
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