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I've been looking into the 3D parameters that PS can export from say, vanishing point, through the export file format of DXF or 3DS. What flavour of Photoshop are you using for this WarJ? I'm on PSCS3 extended nowadays. I plunged so completely into its arms that I can't remember what functions any other version had or had not. As for a 3D programme I'm very tempted to get [url=http://www.zbrushcentral.com/zbc/index.php] ZBrush[/url] as I should be able to get it cheaply and I like the ZBrush utilizes a rendering technique called "pixols". A pixol is like a pixel in a 2d paint program except the pixol contains extended information such as depth, orientation (surface normal) and material which allows for the additional 3d effects. I also have [url=http://www.blender.org/]Blender[/url] but I have to admit I've not really spent enough time using it. [url=http://www.ozoneasylum.com/5635] [img]http://www.digitao.co.uk/sigs/taoboogie.gif[/img] [/url] [i]Those who look for monsters should look to it that they do not become monsters. For when you gaze long into the abyss, the abyss also gazes into you.[/i]
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