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DmoDrawing == JS && (SVG || VML)
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Esskay, thats a pretty slick demo. I noticed it uses paths in order to draw the polys and that is the one shape I couldn't get to work right in both SVG and VML. I might give it another whirl in the future but for now there are enough elements to be useful. I really want to get arcs working and it might take a simple path to do that. Arcs, groups, rotation, skew and gradients are next on my list of features. It will probably have to stay with just vector shapes for a while. I dont want it to get confused with all the canvas projects out there, and I've got my hands full just with just getting this fleshed out.
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