Topic: Raycasting engine (Page 1 of 1) |
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Nervous Wreck (II) Inmate From: |
![]() Hey guys! |
Paranoid (IV) Inmate From: Norway |
![]() If you do basic raycasting ( Wolfenstein 3D style ), DHTML is totally fine and using the z-index of the slice elements makes the addition of sprites ( enemies, items, ... ) a walk in the park. |
Nervous Wreck (II) Inmate From: |
![]() Thank you! Do you know if there is any difference in the perfomance between DHTML and canvas rendering? |
Obsessive-Compulsive (I) Inmate From: Earth |
![]() Canvas rendering can be significantly faster, but the downside is that you will lose support for Trident based browsers unless you use a fallback. |
Nervous Wreck (II) Inmate From: |
![]() Edit TP: spam removed
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