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JavaScript Demos Encoded in PNG Buttons
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No problem. But you're not distributing the PPM images, so it's not that important. Surely the encoder can be written in JavaScript. I for one am not a Linux guy and would definitely generate the combined JSxIMG in JavaScript instead of fiddling with some command line stuff. About a bigger, more "complete" version of Wolf1k, FWIW I did 3D TOMB II a while back, a Doom like in less than 4Kb with actual gameplay, textured floor and ceiling, multiple enemies, ... But ~4Kb was the total size: including HTML, JS and 3 or 4 images. Not sure how that to easily embed such page into an image. My first guess is MHTML. ... also with the 3dtomb2 domain taken over I should move back all the 3D TOMB II files on my site. [url=http://www.p01.org/][sigrotate][img]http://poi.ribbon.free.fr/files/p01_ozoneasylum_sig_love.gif[/img]|[img]http://poi.ribbon.free.fr/files/p01_ozoneasylum_sig_love_small.gif[/img]|[img]http://poi.ribbon.free.fr/files/p01_ozoneasylum_sig_charly.gif[/img]|[img]http://poi.ribbon.free.fr/files/p01_ozoneasylum_sig_dk.gif[/img]|[img]http://poi.ribbon.free.fr/files/p01_ozoneasylum_sig_reason.gif[/img]|[img]http://poi.ribbon.free.fr/files/p01_ozoneasylum_sig_galaxy.gif[/img]|[img]http://poi.ribbon.free.fr/files/p01_ozoneasylum_sig_neon88x31.gif[/img]|[img]http://poi.ribbon.free.fr/files/p01_ozoneasylum_sig_teapot.png[/img][/sigrotate][/url]
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