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Topic awaiting preservation: Coming soon to an Asylum near you! Photoshop 8. Pages that link to <a href="https://ozoneasylum.com/backlink?for=6715" title="Pages that link to Topic awaiting preservation: Coming soon to an Asylum near you! Photoshop 8." rel="nofollow" >Topic awaiting preservation: Coming soon to an Asylum near you! Photoshop 8.\

 
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metahuman
Paranoid (IV) Inmate

From: 92064
Insane since: Aug 2003

posted posted 08-13-2003 03:26

Here's a link for all you cwazy wabbits.

_________________________
A devil's work is never done.

Slime
Lunatic (VI) Mad Scientist

From: Massachusetts, USA
Insane since: Mar 2000

posted posted 08-13-2003 03:33

They'd better make the alpha channel an editable channel. That's all I have to say.

Oh, no wait, I also have to say that they'd better implement an "additive" blend mode. (Unless they already have that and it has some obscure name? I hate how the names of their blend modes give no clue as to what's happening mathematically.)

synax
Maniac (V) Inmate

From: Cell 666
Insane since: Mar 2002

posted posted 08-13-2003 04:55

Damnit! I *just* bought Adobe Design Collection....

Pugzly
Paranoid (IV) Inmate

From: 127.0.0.1
Insane since: Apr 2000

posted posted 08-13-2003 04:56

Text on a path!

Finally, for those of us who can't do d*ck in Photoshop!

mas
Paranoid (IV) Inmate

From: the space between us
Insane since: Sep 2002

posted posted 08-13-2003 07:42

photoshop 8 weeee..maybe im gonna buy this one, though i am not sure about it!

PORTFOLIO0

jstuartj
Bipolar (III) Inmate

From: Mpls, MN
Insane since: Dec 2000

posted posted 08-13-2003 08:32

Slime, in what way do you find you can't edit alpha channels?

I haven't run into where you couldn't? Is is something that's mode dependent. I mostly use Grayscale, CYMK, LAB, and RGB.

I use most tools to edit any of the channels, needed alot when you do model work for hair masks. Expecially in the days before layer masks. If you can't edit a channel is may work to try loading the alpha as a selection and adjusting it as a quick mask instead.

J. Stuart J.



[This message has been edited by jstuartj (edited 08-13-2003).]

Dracusis
Maniac (V) Inmate

From: Brisbane, Australia
Insane since: Apr 2001

posted posted 08-13-2003 09:49

Additive blending would certainly make my day. The only way of getting something close is by using multiple copies of the same layer stacked on top of each other with different blend modes, opacity levels and blurriness (colour dodge, screen and overlay combos worked wonders for the twilight-muse images I did a ways back) but it's impossible to remember exactly what settings work and what don't.

Although, for the most part the changes look quite good IMHO, but that's mainly because I've been doing a bit of video work recently. If it wasn't for that I probably wouldn't even consider upgrading (like I have the money, I'm stuck with an academic version, i.e. non-upgradeable <- is that even a word?).


poi
Paranoid (IV) Inmate

From: France
Insane since: Jun 2002

posted posted 08-13-2003 10:20

Slime: I don't understand in what way you can't edit the alpha channel or the mask of a layer. When you ALT+click on a layer mask in the LAYERs pannel, you'll see the mask in B&W but you can also edit it as a normal layer i.e. use any tools / filters / transformations ...

Regarding the additive blend mode, I haven't done some advanced tests but I think the LINEAR DODGE mode in PS7 is a simple additive blend. Unfortunately we're stuck with PS5.5 at work so I can't check that right now. BTW I share you opinion about the names the blend modes. It would be really interresting if Adobe explained how the blend modes works.

Mathieu "POÏ" HENRI

Slime
Lunatic (VI) Mad Scientist

From: Massachusetts, USA
Insane since: Mar 2000

posted posted 08-13-2003 15:09

I'm saying, one should be able to edit the alpha channel just as easily as editing the red, green, or blue channels. It should be in the channels pallette. I don't want to have to change my selection to do it.

Skaarjj
Maniac (V) Mad Scientist

From: :morF
Insane since: May 2000

posted posted 08-13-2003 16:16

Haven't alpha chennels always been in the channels pallette? I seem to remember them there from as far back as photoshop 4.

Slime
Lunatic (VI) Mad Scientist

From: Massachusetts, USA
Insane since: Mar 2000

posted posted 08-13-2003 17:05

Photoshop 6 here: I make a new layer, paint on it with the airbrush, and in the channels pallette, there's RGB, Red, Green, and Blue. No alpha.

Painting with black or white on one of the channels affects only the non-transparent areas of the layer; there is no way to directly modify the alpha channel when editing channels individually.

poi
Paranoid (IV) Inmate

From: France
Insane since: Jun 2002

posted posted 08-13-2003 18:13

Slime: Oh. I see. Indeed Photoshop considers the alpha implicitly. But it'd great to see it explicitly appear either in the alpha channel ( which is closer to the internal representaion of colors ) or in a mask ( which always exists but is only made available when the user asks for it ).

Mathieu "POÏ" HENRI

Wolfen
Paranoid (IV) Inmate

From: Minnesota
Insane since: Jan 2001

posted posted 08-14-2003 00:01

*whimper* I only have PS 4..... no money... *whine*

Yannah
Paranoid (IV) Inmate

From: In your Hard Drive; C:
Insane since: Dec 2002

posted posted 08-14-2003 06:53

Ok, we have PS 7 now, what no. is Photoshop Pro? I'm getting so confused.

This helped me. http://www.adobe.com/products/photoshop/main.html

[This message has been edited by Yannah (edited 08-14-2003).]

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