|  Topic awaiting preservation: POV-Ray: how to use an image as a texture  | |
|---|---|
| Author | Thread | 
| Paranoid (IV) Mad Scientist From: Omicron Persei 8 |  posted 11-02-2001 13:50 | 
| Lunatic (VI) Mad Scientist From: Massachusetts, USA |  posted 11-02-2001 14:50 IF you want to take the actual color of the image as the texture, do this: | 
| Paranoid (IV) Mad Scientist From: Omicron Persei 8 |  posted 11-02-2001 16:10 ok, thanks slime. it works, but it wasnt actually what i wanted, cause the image gets scaled all over the object. | 
| Lunatic (VI) Mad Scientist From: Massachusetts, USA |  posted 11-02-2001 16:14 First, use they keyword "once" to keep the image from being repeated (unless you *want* it to be repeated). Then, scale, rotate, and translate the texture as necessary to make it the size you want it to be. | 
| Paranoid (IV) Mad Scientist From: Omicron Persei 8 |  posted 11-02-2001 16:37 yepp. it worked! thanks so much slime! | 
| Lunatic (VI) Mad Scientist From: Massachusetts, USA |  posted 11-02-2001 16:49 Sounds like a problem with your PNG... |