Topic awaiting preservation: POV-Ray: how to use an image as a texture (Page 1 of 1) |
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Paranoid (IV) Mad Scientist From: Omicron Persei 8 |
posted 11-02-2001 13:50 |
Lunatic (VI) Mad Scientist From: Massachusetts, USA |
posted 11-02-2001 14:50
IF you want to take the actual color of the image as the texture, do this: |
Paranoid (IV) Mad Scientist From: Omicron Persei 8 |
posted 11-02-2001 16:10
ok, thanks slime. it works, but it wasnt actually what i wanted, cause the image gets scaled all over the object. |
Lunatic (VI) Mad Scientist From: Massachusetts, USA |
posted 11-02-2001 16:14
First, use they keyword "once" to keep the image from being repeated (unless you *want* it to be repeated). Then, scale, rotate, and translate the texture as necessary to make it the size you want it to be. |
Paranoid (IV) Mad Scientist From: Omicron Persei 8 |
posted 11-02-2001 16:37
yepp. it worked! thanks so much slime! |
Lunatic (VI) Mad Scientist From: Massachusetts, USA |
posted 11-02-2001 16:49
Sounds like a problem with your PNG... |