I have, as I said, a big flash 'movie'.
There is zero interactivity. The entire thing runs approximately 13 minutes, with a narration track, a bg music track, and a lot of vector animation, photos, and embedded video. It is, to date, my biggest flash project yet. It's goal is to be a marketing piece, demonstrating our company's new suite of products. In retrospect, I probably should have chosen another medium (Director?), but what has passed is passed. Count this as a learning experience.
Now, time to publish and I'm having trouble playing the damn thing. It stutters, jumps, and even (once) crashed the most high powered machines I can get my hands on. I'm not talking about an occasional choppy animation, I'm talking such things as:
totally freezing both animation and audio for minutes
suddenly stopping in the middle of the piece and starting over
10-15 seconds of frozen video, but the audio continues
continueing to run the video, but totally dropping one or both the audio tracks for the remainder of the piece
These things happen at seemingly random times in the presentation. There is no pattern I can detect.
I've shut down all other applications to run it.
I've checked the task manager to see performance. Processor use rarely goes above 50% and memory normally stays in the 15-25% range.
For the record, I produced the piece on a W2k machine and have tried playing it on W2k and WXP machines, running P4 processors of various sizes with plenty (512m +) of memory. It was produced with Flash MX and published to be an .exe.
Does anybody have any suggestions here on what might improve the performance?
Do the number of scenes matter?
Does it matter that I've set the audio to 'stream' mode?
Do the number of layers within each scene matter for performance?
Should I try publishing in another manner?
I'm short on time, and this is my first experience with a 'substantial' Flash project. Any help would be much appreciated.
Thank you.
[This message has been edited by mobrul (edited 02-28-2003).]