Topic: Vector Math/Moving Animations |
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Author | Thread |
Paranoid (IV) Mad Scientist with Finglongers From: Germany |
![]() ![]() ![]() ![]() Hello, |
Paranoid (IV) Mad Scientist with Finglongers From: Germany |
![]() ![]() ![]() ![]() what, no one ever done anything like that? |
Paranoid (IV) Mad Scientist with Finglongers From: Germany |
![]() ![]() ![]() ![]() ok, I got a pretty well working one now, code: procedure TBasicObject.adjustDeltaVToTarget();
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Bipolar (III) Inmate From: Raleigh, NC |
![]() ![]() ![]() ![]() I've been trying to do this for a long long time myself. I'll look through your code more when I've the time for it. |
Paranoid (IV) Mad Scientist with Finglongers From: Germany |
![]() ![]() ![]() ![]() more or less. |
Maniac (V) Inmate From: Brisbane, Australia |
![]() ![]() ![]() ![]() Damn, I usualy check this forum often but I've been so busy lately... |
Paranoid (IV) Mad Scientist with Finglongers From: Germany |
![]() ![]() ![]() ![]() ok, bookmarked. |