Preserved Topic: More glass (Page 1 of 1) |
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Maniac (V) Inmate From: Houston(ish) Texas |
posted 09-01-2001 00:46
Still trying to perfect glass in Max. This is my latest: |
Maniac (V) Inmate From: Houston(ish) Texas |
posted 09-01-2001 03:18
Yah, I probably post to many material tests here. A blob in front of a wall is great for tweaking the material, but I suppose I should make more real scenes to post |
Maniac (V) Mad Scientist From: |
posted 09-01-2001 03:30
Same settings as in your other post? |
Maniac (V) Inmate From: Houston(ish) Texas |
posted 09-01-2001 05:37
No, this one is an experiment in 'cheats'. Faked caustic, faked reflection, faked shadow, etc. The transparency map is the same, though. Gotta use a fresnal falloff map for convincing transparency. |
Maniac (V) Mad Scientist From: |
posted 09-01-2001 17:40
Das, you're not my hero anymore. :sniff sniff: |
Maniac (V) Inmate From: Houston(ish) Texas |
posted 09-02-2001 00:25
Yeah, for a long time I thought you had to have the best renderer available for a good image. The more books I read, the more I learn that you can use just about any package if you 'cheat' with Photoshop, Painter, etc. |