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Schitzoboy
Paranoid (IV) Inmate

From: Yes
Insane since: Feb 2001

posted posted 10-15-2001 07:26

I'm making a rather complicated model (ok maybe not THAT complicated, but I'm still pretty new to the 3D scene.) with pov using CSG. So far I'm really proud of it. Its done completely with Boxes and one prism. When it gets a little more detailed I might have to add a few different types of shapes but It'll still only be made out of basic stuff. Here is my question. How do I give all the edges a bevel? I think there is some special shape to make a box with a beveled edge but how do I bevel the prism? I didn't post the source yet because I want to wait till i'm finsihed. If you really need it to awnser my questions though I'll post it

Thanks in advance.
Schitzoboy

GRUMBLE
Paranoid (IV) Mad Scientist

From: Omicron Persei 8
Insane since: Oct 2000

posted posted 10-15-2001 11:07

there is a special object for this. its called the Superquadric Ellipsoid.
refer to it in the help-file of POV-Ray. you'll find everything you need there.

Schitzoboy
Paranoid (IV) Inmate

From: Yes
Insane since: Feb 2001

posted posted 10-15-2001 14:49

Hmm, that might help a little but what if i want to make a prims with rounded edges.

prism {linear_sweep linear_spline
-2,2,7,
<-2.4,0>,<2.4,0><2.4,-.15>,<2.15,-.75>,<-2.15,-.75><-2.4,-.15>,<-2.4,0>
pigment {rgb <.6,.6,.6>}
rotate x*-90}

is the shape i'm working with. I want just a very small bevel on the edges.

Schitzpboy

Slime
Lunatic (VI) Mad Scientist

From: Massachusetts, USA
Insane since: Mar 2000

posted posted 10-15-2001 15:52

Oh, that's not so easy. You have to do it by hand. Here's how:

Put a sphere at every vertex of the prism.
Join all the spheres with cylinders.
Turn the prism into two other prisms, one of which has more depth than the other, and the other having more thickness. The second one will need to be intersected with some cylinders and rotated & scaled boxes (or other prisms) to avoid sharp corners.

It's a complicated process. I've never done it.

Schitzoboy
Paranoid (IV) Inmate

From: Yes
Insane since: Feb 2001

posted posted 10-15-2001 17:21

Wow. That makes perfect sense but DAMN what a pain in the ass. I was only gonna bevel it ever so slightly that I don't think its worth it now. Wish there was a bevel property to objects that you could set. Maybe in 5.0

Slime
Lunatic (VI) Mad Scientist

From: Massachusetts, USA
Insane since: Mar 2000

posted posted 10-15-2001 18:28

Hmm, I see potential for a macro...

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