Topic awaiting preservation: Fifth Floor- Textures and magic... |
|
---|---|
Author | Thread |
Maniac (V) Mad Scientist From: 127 Halcyon Road, Marenia, Atlantis |
posted 11-21-2001 16:44 |
Maniac (V) Mad Scientist From: |
posted 11-21-2001 18:00
What prog? |
Paranoid (IV) Mad Scientist From: Omicron Persei 8 |
posted 11-21-2001 18:07 |
Maniac (V) Mad Scientist From: 127 Halcyon Road, Marenia, Atlantis |
posted 11-21-2001 22:07 |
Neurotic (0) Inmate Newly admitted |
posted 11-22-2001 00:08
*ahem* |
Maniac (V) Mad Scientist From: 127 Halcyon Road, Marenia, Atlantis |
posted 11-22-2001 11:50
hehehe-- shut up, damnit! |
Maniac (V) Mad Scientist From: The Demented Side of the Fence |
posted 11-22-2001 22:35
It thought this one is in order. |
Maniac (V) Mad Scientist From: 127 Halcyon Road, Marenia, Atlantis |
posted 11-23-2001 00:01 |
Maniac (V) Mad Scientist From: 127 Halcyon Road, Marenia, Atlantis |
posted 11-24-2001 15:36 |
Paranoid (IV) Inmate From: westernesse |
posted 11-25-2001 00:30
also yeah its kinda vital what shape you're trying to skin is that is if bryce handles mapping like Max. |
Paranoid (IV) Mad Scientist From: Calgary, Alberta, Canada |
posted 11-25-2001 00:48
Ok, start by placing you image, in the image library. A quick way to do this is click the create > "2d picture object" > click on one of the open spaces > import your image. Then you can just cancle. Next, select your model, and choose material. Then beside the title "diffuse color" click on one of the circles. This will bring up a box where you can choose your diffuse map. Start by clicking on the "p" in the lower left corner - this tells it to use an image, then click on the down arrow in the top right corner, to select the image from the library. |