Topic awaiting preservation: 3Ds question |
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Author | Thread |
Bipolar (III) Inmate From: We discovered Greenland. |
posted 03-14-2002 23:49
Everytime I try to render my work in 3D Max the output is a bit grainy. Why is that? |
Lunatic (VI) Mad Scientist From: Massachusetts, USA |
posted 03-15-2002 00:22
I've never used 3D Max before, but I'm willing to bet you've got an area light of some sort (a light source that comes from more than a single point, in order to create soft shadows), and it's factoring in a bit of randomness when it checks for shadows. If that's right, you'll have to increase the accuracy and decrease the randomness; it will render more slowly. |
Bipolar (III) Inmate From: We discovered Greenland. |
posted 03-15-2002 00:45
Hmm maybe your right Slime. I tried another render with just one omni and the surface seemed more smooth. quote:
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Lunatic (VI) Mad Scientist From: Massachusetts, USA |
posted 03-15-2002 01:08
Well, again, I haven't used the program, but it would be a separate option for each light source. Make sure they're point lights with no physical size. |
Maniac (V) Mad Scientist From: :morF |
posted 03-18-2002 00:25
hmmm...that pretty much categorizes all of the lights on max. The Omni's, the spots, they're all points. The directionals and the sunlight system have a physical size, but serve well to do a landscape scene, as envery light ray is parallel. |