![]() Topic awaiting preservation: Need help with Rock modelling (Page 1 of 1) |
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Bipolar (III) Inmate From: Karlstad, sweden |
![]() hello! |
Paranoid (IV) Mad Scientist From: Somewhere over the rainbow |
![]() The poster has demanded we remove all his contributions, less he takes legal action. |
Bipolar (III) Inmate From: Karlstad, sweden |
![]() sorry forgot...3dsmax |
Maniac (V) Mad Scientist From: :morF |
![]() Indeed, the noise modifier, soft, slight amounts, several noise modifers, so you get noise on noise on noise. Meshsmooth, make sure that your base shape has not that many polys, so the noise happens in large chunks, then meshsmooth, iterations 1 or 2, noise, noise ,meshsmooth, iterations 1 or 2. Material...whatever the hell you want, but do a noise map for the bump map, just to give it that final rough finish...short, sweet, not sure it will work cause I don't have access to max at the moment. |