Topic awaiting preservation: Sshhhhh!!! No yelling in the Materials libabry! |
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Author | Thread |
Maniac (V) Mad Scientist From: 127 Halcyon Road, Marenia, Atlantis |
posted 05-17-2002 03:46 |
Maniac (V) Mad Scientist From: |
posted 05-17-2002 03:53
Largely a matter of preference. |
Maniac (V) Mad Scientist From: :morF |
posted 05-17-2002 06:28
Indeed...littlem ore you can add to that...high res textures take longer to render.,..but can be worth it if they are done well |
Paranoid (IV) Inmate From: Kansas City, MO USA |
posted 05-18-2002 07:37 |
Maniac (V) Mad Scientist From: :morF |
posted 05-19-2002 08:43
actually reitveld you';re waaaaaaaay right. A map should always be made to the sme proportions of the model it';s being put ionto...that way you don't get any stretching, squashing or other distortions... |
Maniac (V) Mad Scientist From: 127 Halcyon Road, Marenia, Atlantis |
posted 05-19-2002 13:43 |